cmake_minimum_required(VERSION 3.0)
project(DarkRP2D)
set (CMAKE_CXX_STANDARD 11)
include(ExternalProject)

# Download automatically, you can also just copy the conan.cmake file
if(NOT EXISTS "${CMAKE_BINARY_DIR}/conan.cmake")
   message(STATUS "Downloading conan.cmake from https://github.com/conan-io/cmake-conan")
   file(DOWNLOAD "https://raw.githubusercontent.com/conan-io/cmake-conan/v0.13/conan.cmake"
                 "${CMAKE_BINARY_DIR}/conan.cmake")
endif()
include(${CMAKE_BINARY_DIR}/conan.cmake)

# Launch Conan Install
conan_cmake_run(CONANFILE conanfile.txt
                BASIC_SETUP CMAKE_TARGETS
                BUILD missing)

if(NOT CMAKE_BUILD_TYPE) 
    set(CMAKE_BUILD_TYPE Release)
	add_definitions(-DNDEBUG)
endif(NOT CMAKE_BUILD_TYPE)

MESSAGE( STATUS "PROJECT_SOURCE_DIR: " ${PROJECT_SOURCE_DIR} )
MESSAGE( STATUS "DarkRP2D_SOURCE_DIR: " ${DarkRP2D_SOURCE_DIR} )

#Libs
find_package(OPENGL REQUIRED)

include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
conan_basic_setup()

MESSAGE( STATUS "Conan Libs: " "${CONAN_LIBS}")

file(GLOB_RECURSE DarkRP2D_SOURCE_FILES ${DarkRP2D_SOURCE_DIR}/src/*.cpp)

if (${CMAKE_BUILD_TYPE} MATCHES "Debug")
	# Include imgui to build
	# Exclude if Release
endif (${CMAKE_BUILD_TYPE} MATCHES "Debug")

add_executable(DarkRP2D ${DarkRP2D_SOURCE_FILES})

target_link_libraries(DarkRP2D
					${OPENGL_gl_LIBRARY}
					${CONAN_LIBS})

set (RESOURCE_DIR "${DarkRP2D_SOURCE_DIR}/resources")
add_custom_command(
	TARGET ${PROJECT_NAME} POST_BUILD
	COMMAND ${CMAKE_COMMAND} -E copy_directory ${RESOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}
	COMMENT "copys resources from ${RESOURCE_DIR} => ${CMAKE_CURRENT_BINARY_DIR}"
)