reordedered structure

This commit is contained in:
Julian Nießner
2018-05-06 13:59:37 +02:00
parent b87943ca0d
commit 661415b48f
10 changed files with 0 additions and 0 deletions

14
shaders/bitmapfrag.shader Normal file
View File

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#version 300 es
precision mediump float;
in vec2 TexCoords;
out vec4 color;
uniform sampler2D text;
uniform vec3 textColor;
void main() {
vec4 sampled = vec4(1.0, 1.0, 1.0, texture(text, TexCoords).r);
color = vec4(textColor, 1.0) * sampled;
}