reordedered structure

This commit is contained in:
Julian Nießner
2018-05-06 13:59:37 +02:00
parent b87943ca0d
commit 661415b48f
10 changed files with 0 additions and 0 deletions

7
shaders/vert.shader Normal file
View File

@@ -0,0 +1,7 @@
#version 300 es
layout (location = 0) in vec3 aPos;
void main() {
gl_Position = vec4(aPos.x,aPos.y,aPos.z,1.0);
}