Added Entityx logic (Movement|Render|Destruct)
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@@ -130,13 +130,10 @@ void close() {
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}
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int main(int argc, char *argv[]) {
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//Initialization flag
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bool success = true;
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//Initialization flag
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bool success = true;
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success = init();
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SDL_SetWindowResizable(gWindow, SDL_TRUE);
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//Main loop flag
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bool running = true;
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//Event handler
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