Added Entityx logic (Movement|Render|Destruct)

This commit is contained in:
Gulum
2017-11-01 13:30:08 +01:00
parent 70857cb258
commit 6f68ac7db5
18 changed files with 163 additions and 17 deletions

View File

@@ -19,7 +19,9 @@ private:
public:
InputHandler();
~InputHandler();
//Called when an KeyDown or KeyUP event happened
void inputEvent(SDL_Event *e);
//Called by the main GameLoop to get the newest Command
Command* handleInput();
};