initial project

This commit is contained in:
Gulum
2017-10-13 18:55:50 +02:00
commit 9e81340ef8
19 changed files with 728 additions and 0 deletions

55
desktop/build.gradle Executable file
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apply plugin: "java"
sourceCompatibility = 1.6
sourceSets.main.java.srcDirs = [ "src/" ]
project.ext.mainClassName = "com.darkrp2d.desktop.DesktopLauncher"
project.ext.assetsDir = new File("../core/assets");
task run(dependsOn: classes, type: JavaExec) {
main = project.mainClassName
classpath = sourceSets.main.runtimeClasspath
standardInput = System.in
workingDir = project.assetsDir
ignoreExitValue = true
}
task debug(dependsOn: classes, type: JavaExec) {
main = project.mainClassName
classpath = sourceSets.main.runtimeClasspath
standardInput = System.in
workingDir = project.assetsDir
ignoreExitValue = true
debug = true
}
task dist(type: Jar) {
from files(sourceSets.main.output.classesDir)
from files(sourceSets.main.output.resourcesDir)
from {configurations.compile.collect {zipTree(it)}}
from files(project.assetsDir);
manifest {
attributes 'Main-Class': project.mainClassName
}
}
dist.dependsOn classes
eclipse {
project {
name = appName + "-desktop"
linkedResource name: 'assets', type: '2', location: 'PARENT-1-PROJECT_LOC/core/assets'
}
}
task afterEclipseImport(description: "Post processing after project generation", group: "IDE") {
doLast {
def classpath = new XmlParser().parse(file(".classpath"))
new Node(classpath, "classpathentry", [ kind: 'src', path: 'assets' ]);
def writer = new FileWriter(file(".classpath"))
def printer = new XmlNodePrinter(new PrintWriter(writer))
printer.setPreserveWhitespace(true)
printer.print(classpath)
}
}

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package com.darkrp2d.desktop;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Preferences;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
import com.darkrp2d.DarkRP2D;
import com.darkrp2d.preference.PreferenceConstants;
public class DesktopLauncher {
public static final String GAME_TITLE = "DarkRP2D";
public static void main (String[] arg) {
LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
//Default conf
config.title = "DarkRP2D";
config.useGL30 = false;
config.width = 800;
config.height = 600;
loadUserPrefs(new LwjglApplication(new DarkRP2D(), config));
}
private static void loadUserPrefs(LwjglApplication app) {
Preferences optionPrefs = Gdx.app.getPreferences(GAME_TITLE);
if(optionPrefs.getBoolean(PreferenceConstants.PREFS_FULLSCREEN)) {
app.getGraphics().setFullscreenMode(app.getGraphics().getDisplayMode());
}
}
}