Renamed GameObject to Mesh

This commit is contained in:
Julian Nießner
2018-05-06 14:21:37 +02:00
parent 661415b48f
commit aa9b1a1949
5 changed files with 24 additions and 25 deletions

View File

@@ -18,7 +18,7 @@ void DarkRP2D::create () {
assets->loadShader("vert.shader","frag.shader",nullptr,"defaultShader");
assets->loadShader("bitmapvert.shader","bitmapfrag.shader",nullptr,"bitmapShader");
obj = new GameObject();
obj = new Mesh();
inputHandler = new InputHandler();
font = new BitmapFont("arial.ttf");