Added Box2D
This commit is contained in:
765
external/Box2D-2.3.1/Box2D/glfw/internal.h
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765
external/Box2D-2.3.1/Box2D/glfw/internal.h
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//========================================================================
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// GLFW 3.0 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
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||||
//
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||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
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||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
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||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
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||||
//
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||||
//========================================================================
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||||
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#ifndef _internal_h_
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#define _internal_h_
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||||
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#include "config.h"
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#if defined(_GLFW_USE_OPENGL)
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||||
// This is the default for glfw3.h
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||||
#elif defined(_GLFW_USE_GLESV1)
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#define GLFW_INCLUDE_ES1
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#elif defined(_GLFW_USE_GLESV2)
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||||
#define GLFW_INCLUDE_ES2
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||||
#else
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||||
#error "No supported client library selected"
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#endif
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||||
// Disable the inclusion of the platform glext.h by gl.h to allow proper
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// inclusion of our own, newer glext.h below
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#define GL_GLEXT_LEGACY
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#include "glfw3.h"
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#if defined(_GLFW_USE_OPENGL)
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||||
// This path may need to be changed if you build GLFW using your own setup
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||||
// GLFW comes with its own copy of glext.h since it uses fairly new extensions
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||||
// and not all development environments come with an up-to-date version
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#include "glext.h"
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#endif
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typedef struct _GLFWhints _GLFWhints;
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typedef struct _GLFWwndconfig _GLFWwndconfig;
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typedef struct _GLFWfbconfig _GLFWfbconfig;
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typedef struct _GLFWwindow _GLFWwindow;
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typedef struct _GLFWlibrary _GLFWlibrary;
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typedef struct _GLFWmonitor _GLFWmonitor;
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#if defined(_GLFW_COCOA)
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#include "cocoa_platform.h"
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#elif defined(_GLFW_WIN32)
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#include "win32_platform.h"
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#elif defined(_GLFW_X11)
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#include "x11_platform.h"
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#else
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#error "No supported window creation API selected"
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#endif
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//========================================================================
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||||
// Doxygen group definitions
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||||
//========================================================================
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||||
|
||||
/*! @defgroup platform Platform interface
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||||
* @brief The interface implemented by the platform-specific code.
|
||||
*
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||||
* The platform API is the interface exposed by the platform-specific code for
|
||||
* each platform and is called by the shared code of the public API It mirrors
|
||||
* the public API except it uses objects instead of handles.
|
||||
*/
|
||||
/*! @defgroup event Event interface
|
||||
* @brief The interface used by the platform-specific code to report events.
|
||||
*
|
||||
* The event API is used by the platform-specific code to notify the shared
|
||||
* code of events that can be translated into state changes and/or callback
|
||||
* calls.
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||||
*/
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/*! @defgroup utility Utility functions
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* @brief Various utility functions for internal use.
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*
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* These functions are shared code and may be used by any part of GLFW
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||||
* Each platform may add its own utility functions, but those may only be
|
||||
* called by the platform-specific code
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||||
*/
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||||
|
||||
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||||
//========================================================================
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||||
// Helper macros
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||||
//========================================================================
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||||
|
||||
// Checks for whether the library has been intitalized
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#define _GLFW_REQUIRE_INIT() \
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||||
if (!_glfwInitialized) \
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||||
{ \
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_glfwInputError(GLFW_NOT_INITIALIZED, NULL); \
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||||
return; \
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||||
}
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||||
#define _GLFW_REQUIRE_INIT_OR_RETURN(x) \
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||||
if (!_glfwInitialized) \
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||||
{ \
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_glfwInputError(GLFW_NOT_INITIALIZED, NULL); \
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||||
return x; \
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}
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||||
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||||
// Swaps the provided pointers
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#define _GLFW_SWAP_POINTERS(x, y) \
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||||
{ \
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||||
void* t; \
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t = x; \
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||||
x = y; \
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||||
y = t; \
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||||
}
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||||
|
||||
|
||||
//========================================================================
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||||
// Internal types
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||||
//========================================================================
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||||
|
||||
/*! @brief Window and context configuration.
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||||
*
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* Parameters relating to the creation of the context and window but not
|
||||
* directly related to the framebuffer. This is used to pass window and
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||||
* context creation parameters from shared code to the platform API.
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||||
*/
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||||
struct _GLFWwndconfig
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{
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int width;
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||||
int height;
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||||
const char* title;
|
||||
GLboolean resizable;
|
||||
GLboolean visible;
|
||||
GLboolean decorated;
|
||||
int clientAPI;
|
||||
int glMajor;
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int glMinor;
|
||||
GLboolean glForward;
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||||
GLboolean glDebug;
|
||||
int glProfile;
|
||||
int glRobustness;
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||||
_GLFWmonitor* monitor;
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||||
_GLFWwindow* share;
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||||
};
|
||||
|
||||
|
||||
/*! @brief Framebuffer configuration.
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||||
*
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* This describes buffers and their sizes. It also contains
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||||
* a platform-specific ID used to map back to the backend API's object.
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||||
*
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||||
* It is used to pass framebuffer parameters from shared code to the platform
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* API and also to enumerate and select available framebuffer configs.
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||||
*/
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||||
struct _GLFWfbconfig
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||||
{
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int redBits;
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int greenBits;
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int blueBits;
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||||
int alphaBits;
|
||||
int depthBits;
|
||||
int stencilBits;
|
||||
int accumRedBits;
|
||||
int accumGreenBits;
|
||||
int accumBlueBits;
|
||||
int accumAlphaBits;
|
||||
int auxBuffers;
|
||||
GLboolean stereo;
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||||
int samples;
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||||
GLboolean sRGB;
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||||
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||||
// This is defined in the context API's platform.h
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||||
_GLFW_PLATFORM_FBCONFIG;
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||||
};
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||||
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||||
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||||
/*! @brief Window and context structure.
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||||
*/
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||||
struct _GLFWwindow
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||||
{
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||||
struct _GLFWwindow* next;
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||||
|
||||
// Window settings and state
|
||||
GLboolean iconified;
|
||||
GLboolean resizable;
|
||||
GLboolean decorated;
|
||||
GLboolean visible;
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||||
GLboolean closed;
|
||||
void* userPointer;
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||||
GLFWvidmode videoMode;
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_GLFWmonitor* monitor;
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||||
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// Window input state
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GLboolean stickyKeys;
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GLboolean stickyMouseButtons;
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||||
double cursorPosX, cursorPosY;
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||||
int cursorMode;
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||||
char mouseButton[GLFW_MOUSE_BUTTON_LAST + 1];
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||||
char key[GLFW_KEY_LAST + 1];
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||||
// OpenGL extensions and context attributes
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int clientAPI;
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||||
int glMajor, glMinor, glRevision;
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GLboolean glForward, glDebug;
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int glProfile;
|
||||
int glRobustness;
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||||
#if defined(_GLFW_USE_OPENGL)
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PFNGLGETSTRINGIPROC GetStringi;
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#endif
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struct {
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||||
GLFWwindowposfun pos;
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GLFWwindowsizefun size;
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||||
GLFWwindowclosefun close;
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||||
GLFWwindowrefreshfun refresh;
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GLFWwindowfocusfun focus;
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GLFWwindowiconifyfun iconify;
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||||
GLFWframebuffersizefun fbsize;
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||||
GLFWmousebuttonfun mouseButton;
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GLFWcursorposfun cursorPos;
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||||
GLFWcursorenterfun cursorEnter;
|
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GLFWscrollfun scroll;
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||||
GLFWkeyfun key;
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GLFWcharfun character;
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} callbacks;
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|
||||
// This is defined in the window API's platform.h
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_GLFW_PLATFORM_WINDOW_STATE;
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||||
// This is defined in the context API's platform.h
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_GLFW_PLATFORM_CONTEXT_STATE;
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};
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||||
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||||
|
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/*! @brief Monitor structure.
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*/
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struct _GLFWmonitor
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{
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||||
char* name;
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||||
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// Physical dimensions in millimeters.
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int widthMM, heightMM;
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GLFWvidmode* modes;
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int modeCount;
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GLFWvidmode currentMode;
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|
||||
GLFWgammaramp originalRamp;
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GLFWgammaramp currentRamp;
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// This is defined in the window API's platform.h
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_GLFW_PLATFORM_MONITOR_STATE;
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};
|
||||
|
||||
|
||||
/*! @brief Library global data.
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||||
*/
|
||||
struct _GLFWlibrary
|
||||
{
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||||
struct {
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||||
int redBits;
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||||
int greenBits;
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||||
int blueBits;
|
||||
int alphaBits;
|
||||
int depthBits;
|
||||
int stencilBits;
|
||||
int accumRedBits;
|
||||
int accumGreenBits;
|
||||
int accumBlueBits;
|
||||
int accumAlphaBits;
|
||||
int auxBuffers;
|
||||
GLboolean stereo;
|
||||
GLboolean resizable;
|
||||
GLboolean visible;
|
||||
GLboolean decorated;
|
||||
int samples;
|
||||
GLboolean sRGB;
|
||||
int refreshRate;
|
||||
int clientAPI;
|
||||
int glMajor;
|
||||
int glMinor;
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||||
GLboolean glForward;
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||||
GLboolean glDebug;
|
||||
int glProfile;
|
||||
int glRobustness;
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||||
} hints;
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||||
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||||
double cursorPosX, cursorPosY;
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||||
|
||||
_GLFWwindow* windowListHead;
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||||
_GLFWwindow* focusedWindow;
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||||
|
||||
_GLFWmonitor** monitors;
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||||
int monitorCount;
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||||
|
||||
struct {
|
||||
GLFWmonitorfun monitor;
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||||
} callbacks;
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||||
|
||||
// This is defined in the window API's platform.h
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||||
_GLFW_PLATFORM_LIBRARY_WINDOW_STATE;
|
||||
// This is defined in the context API's platform.h
|
||||
_GLFW_PLATFORM_LIBRARY_OPENGL_STATE;
|
||||
};
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Global state shared between compilation units of GLFW
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||||
//========================================================================
|
||||
|
||||
/*! @brief Flag indicating whether GLFW has been successfully initialized.
|
||||
*/
|
||||
extern GLboolean _glfwInitialized;
|
||||
|
||||
/*! @brief All global data protected by @ref _glfwInitialized.
|
||||
* This should only be touched after a call to @ref glfwInit that has not been
|
||||
* followed by a call to @ref glfwTerminate.
|
||||
*/
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||||
extern _GLFWlibrary _glfw;
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||||
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||||
|
||||
//========================================================================
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||||
// Platform API functions
|
||||
//========================================================================
|
||||
|
||||
/*! @brief Initializes the platform-specific part of the library.
|
||||
* @return `GL_TRUE` if successful, or `GL_FALSE` if an error occurred.
|
||||
* @ingroup platform
|
||||
*/
|
||||
int _glfwPlatformInit(void);
|
||||
|
||||
/*! @brief Terminates the platform-specific part of the library.
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformTerminate(void);
|
||||
|
||||
/*! @copydoc glfwGetVersionString
|
||||
* @ingroup platform
|
||||
*
|
||||
* @note The returned string must be available for the duration of the program.
|
||||
*
|
||||
* @note The returned string must not change for the duration of the program.
|
||||
*/
|
||||
const char* _glfwPlatformGetVersionString(void);
|
||||
|
||||
/*! @copydoc glfwSetCursorPos
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos);
|
||||
|
||||
/*! @brief Sets up the specified cursor mode for the specified window.
|
||||
* @param[in] window The window whose cursor mode to change.
|
||||
* @param[in] mode The desired cursor mode.
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
|
||||
|
||||
/*! @copydoc glfwGetMonitors
|
||||
* @ingroup platform
|
||||
*/
|
||||
_GLFWmonitor** _glfwPlatformGetMonitors(int* count);
|
||||
|
||||
/*! @brief Checks whether two monitor objects represent the same monitor.
|
||||
*
|
||||
* @param[in] first The first monitor.
|
||||
* @param[in] second The second monitor.
|
||||
* @return @c GL_TRUE if the monitor objects represent the same monitor, or @c
|
||||
* GL_FALSE otherwise.
|
||||
* @ingroup platform
|
||||
*/
|
||||
GLboolean _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second);
|
||||
|
||||
/*! @copydoc glfwGetMonitorPos
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos);
|
||||
|
||||
/*! @copydoc glfwGetVideoModes
|
||||
* @ingroup platform
|
||||
*/
|
||||
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count);
|
||||
|
||||
/*! @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode);
|
||||
|
||||
/*! @copydoc glfwGetGammaRamp
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
|
||||
|
||||
/*! @copydoc glfwSetGammaRamp
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
|
||||
|
||||
/*! @copydoc glfwSetClipboardString
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string);
|
||||
|
||||
/*! @copydoc glfwGetClipboardString
|
||||
* @ingroup platform
|
||||
*
|
||||
* @note The returned string must be valid until the next call to @ref
|
||||
* _glfwPlatformGetClipboardString or @ref _glfwPlatformSetClipboardString.
|
||||
*/
|
||||
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window);
|
||||
|
||||
/*! @copydoc glfwJoystickPresent
|
||||
* @ingroup platform
|
||||
*/
|
||||
int _glfwPlatformJoystickPresent(int joy);
|
||||
|
||||
/*! @copydoc glfwGetJoystickAxes
|
||||
* @ingroup platform
|
||||
*/
|
||||
const float* _glfwPlatformGetJoystickAxes(int joy, int* count);
|
||||
|
||||
/*! @copydoc glfwGetJoystickButtons
|
||||
* @ingroup platform
|
||||
*/
|
||||
const unsigned char* _glfwPlatformGetJoystickButtons(int joy, int* count);
|
||||
|
||||
/*! @copydoc glfwGetJoystickName
|
||||
* @ingroup platform
|
||||
*/
|
||||
const char* _glfwPlatformGetJoystickName(int joy);
|
||||
|
||||
/*! @copydoc glfwGetTime
|
||||
* @ingroup platform
|
||||
*/
|
||||
double _glfwPlatformGetTime(void);
|
||||
|
||||
/*! @copydoc glfwSetTime
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformSetTime(double time);
|
||||
|
||||
/*! @ingroup platform
|
||||
*/
|
||||
int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig);
|
||||
|
||||
/*! @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformDestroyWindow(_GLFWwindow* window);
|
||||
|
||||
/*! @copydoc glfwSetWindowTitle
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title);
|
||||
|
||||
/*! @copydoc glfwGetWindowPos
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos);
|
||||
|
||||
/*! @copydoc glfwSetWindowPos
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos);
|
||||
|
||||
/*! @copydoc glfwGetWindowSize
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height);
|
||||
|
||||
/*! @copydoc glfwSetWindowSize
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height);
|
||||
|
||||
/*! @copydoc glfwGetFramebufferSize
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height);
|
||||
|
||||
/*! @copydoc glfwIconifyWindow
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformIconifyWindow(_GLFWwindow* window);
|
||||
|
||||
/*! @copydoc glfwRestoreWindow
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformRestoreWindow(_GLFWwindow* window);
|
||||
|
||||
/*! @copydoc glfwShowWindow
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformShowWindow(_GLFWwindow* window);
|
||||
|
||||
/*! @copydoc glfwHideWindow
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformHideWindow(_GLFWwindow* window);
|
||||
|
||||
/*! @copydoc glfwPollEvents
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformPollEvents(void);
|
||||
|
||||
/*! @copydoc glfwWaitEvents
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformWaitEvents(void);
|
||||
|
||||
/*! @copydoc glfwMakeContextCurrent
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformMakeContextCurrent(_GLFWwindow* window);
|
||||
|
||||
/*! @copydoc glfwGetCurrentContext
|
||||
* @ingroup platform
|
||||
*/
|
||||
_GLFWwindow* _glfwPlatformGetCurrentContext(void);
|
||||
|
||||
/*! @copydoc glfwSwapBuffers
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformSwapBuffers(_GLFWwindow* window);
|
||||
|
||||
/*! @copydoc glfwSwapInterval
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformSwapInterval(int interval);
|
||||
|
||||
/*! @ingroup platform
|
||||
*/
|
||||
int _glfwPlatformExtensionSupported(const char* extension);
|
||||
|
||||
/*! @copydoc glfwGetProcAddress
|
||||
* @ingroup platform
|
||||
*/
|
||||
GLFWglproc _glfwPlatformGetProcAddress(const char* procname);
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Event API functions
|
||||
//========================================================================
|
||||
|
||||
/*! @brief Notifies shared code of a window focus event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] focused `GL_TRUE` if the window received focus, or `GL_FALSE`
|
||||
* if it lost focus.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean focused);
|
||||
|
||||
/*! @brief Notifies shared code of a window movement event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] xpos The new x-coordinate of the client area of the window.
|
||||
* @param[in] ypos The new y-coordinate of the client area of the window.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputWindowPos(_GLFWwindow* window, int xpos, int ypos);
|
||||
|
||||
/*! @brief Notifies shared code of a window resize event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] width The new width of the client area of the window.
|
||||
* @param[in] height The new height of the client area of the window.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputWindowSize(_GLFWwindow* window, int width, int height);
|
||||
|
||||
/*! @brief Notifies shared code of a framebuffer resize event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] width The new width, in pixels, of the framebuffer.
|
||||
* @param[in] height The new height, in pixels, of the framebuffer.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height);
|
||||
|
||||
/*! @brief Notifies shared code of a window iconification event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] iconified `GL_TRUE` if the window was iconified, or `GL_FALSE`
|
||||
* if it was restored.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputWindowIconify(_GLFWwindow* window, int iconified);
|
||||
|
||||
/*! @brief Notifies shared code of a window show/hide event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] visible `GL_TRUE` if the window was shown, or `GL_FALSE` if it
|
||||
* was hidden.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputWindowVisibility(_GLFWwindow* window, int visible);
|
||||
|
||||
/*! @brief Notifies shared code of a window damage event.
|
||||
* @param[in] window The window that received the event.
|
||||
*/
|
||||
void _glfwInputWindowDamage(_GLFWwindow* window);
|
||||
|
||||
/*! @brief Notifies shared code of a window close request event
|
||||
* @param[in] window The window that received the event.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputWindowCloseRequest(_GLFWwindow* window);
|
||||
|
||||
/*! @brief Notifies shared code of a physical key event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] key The key that was pressed or released.
|
||||
* @param[in] scancode The system-specific scan code of the key.
|
||||
* @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE.
|
||||
* @param[in] mods The modifiers pressed when the event was generated.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int mods);
|
||||
|
||||
/*! @brief Notifies shared code of a Unicode character input event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] character The Unicode code point of the input character.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputChar(_GLFWwindow* window, unsigned int character);
|
||||
|
||||
/*! @brief Notifies shared code of a scroll event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] x The scroll offset along the x-axis.
|
||||
* @param[in] y The scroll offset along the y-axis.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputScroll(_GLFWwindow* window, double x, double y);
|
||||
|
||||
/*! @brief Notifies shared code of a mouse button click event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] button The button that was pressed or released.
|
||||
* @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods);
|
||||
|
||||
/*! @brief Notifies shared code of a cursor motion event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] x The new x-coordinate of the cursor, relative to the left edge
|
||||
* of the client area of the window.
|
||||
* @param[in] y The new y-coordinate of the cursor, relative to the top edge
|
||||
* of the client area of the window.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputCursorMotion(_GLFWwindow* window, double x, double y);
|
||||
|
||||
/*! @brief Notifies shared code of a cursor enter/leave event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] entered `GL_TRUE` if the cursor entered the client area of the
|
||||
* window, or `GL_FALSE` if it left it.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputCursorEnter(_GLFWwindow* window, int entered);
|
||||
|
||||
/*! @ingroup event
|
||||
*/
|
||||
void _glfwInputMonitorChange(void);
|
||||
|
||||
/*! @brief Notifies shared code of an error.
|
||||
* @param[in] error The error code most suitable for the error.
|
||||
* @param[in] format The `printf` style format string of the error
|
||||
* description.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputError(int error, const char* format, ...);
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Utility functions
|
||||
//========================================================================
|
||||
|
||||
/*! @ingroup utility
|
||||
*/
|
||||
const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
|
||||
const GLFWvidmode* desired);
|
||||
|
||||
/*! @brief Performs lexical comparison between two @ref GLFWvidmode structures.
|
||||
* @ingroup utility
|
||||
*/
|
||||
int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second);
|
||||
|
||||
/*! @brief Splits a color depth into red, green and blue bit depths.
|
||||
* @ingroup utility
|
||||
*/
|
||||
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
|
||||
|
||||
/*! @brief Searches an extension string for the specified extension.
|
||||
* @param[in] string The extension string to search.
|
||||
* @param[in] extensions The extension to search for.
|
||||
* @return `GL_TRUE` if the extension was found, or `GL_FALSE` otherwise.
|
||||
* @ingroup utility
|
||||
*/
|
||||
int _glfwStringInExtensionString(const char* string, const GLubyte* extensions);
|
||||
|
||||
/*! @brief Chooses the framebuffer config that best matches the desired one.
|
||||
* @param[in] desired The desired framebuffer config.
|
||||
* @param[in] alternatives The framebuffer configs supported by the system.
|
||||
* @param[in] count The number of entries in the alternatives array.
|
||||
* @return The framebuffer config most closely matching the desired one, or @c
|
||||
* NULL if none fulfilled the hard constraints of the desired values.
|
||||
* @ingroup utility
|
||||
*/
|
||||
const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
||||
const _GLFWfbconfig* alternatives,
|
||||
unsigned int count);
|
||||
|
||||
/*! @brief Retrieves the attributes of the current context.
|
||||
* @return `GL_TRUE` if successful, or `GL_FALSE` if the context is unusable.
|
||||
* @ingroup utility
|
||||
*/
|
||||
GLboolean _glfwRefreshContextAttribs(void);
|
||||
|
||||
/*! @brief Checks whether the desired context attributes are valid.
|
||||
* @param[in] wndconfig The context attributes to check.
|
||||
* @return `GL_TRUE` if the context attributes are valid, or `GL_FALSE`
|
||||
* otherwise.
|
||||
* @ingroup utility
|
||||
*
|
||||
* This function checks things like whether the specified client API version
|
||||
* exists and whether all relevant options have supported and non-conflicting
|
||||
* values.
|
||||
*/
|
||||
GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig);
|
||||
|
||||
/*! @brief Checks whether the current context fulfils the specified hard
|
||||
* constraints.
|
||||
* @param[in] wndconfig The desired context attributes.
|
||||
* @return `GL_TRUE` if the context fulfils the hard constraints, or `GL_FALSE`
|
||||
* otherwise.
|
||||
* @ingroup utility
|
||||
*/
|
||||
GLboolean _glfwIsValidContext(_GLFWwndconfig* wndconfig);
|
||||
|
||||
/*! @ingroup utility
|
||||
*/
|
||||
void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size);
|
||||
|
||||
/*! @ingroup utility
|
||||
*/
|
||||
void _glfwFreeGammaArrays(GLFWgammaramp* ramp);
|
||||
|
||||
/*! @ingroup utility
|
||||
*/
|
||||
_GLFWmonitor* _glfwCreateMonitor(const char* name, int widthMM, int heightMM);
|
||||
|
||||
/*! @ingroup utility
|
||||
*/
|
||||
void _glfwDestroyMonitor(_GLFWmonitor* monitor);
|
||||
|
||||
/*! @ingroup utility
|
||||
*/
|
||||
void _glfwDestroyMonitors(_GLFWmonitor** monitors, int count);
|
||||
|
||||
#endif // _internal_h_
|
||||
Reference in New Issue
Block a user