Added Box2D
This commit is contained in:
123
external/Box2D-2.3.1/Contributions/Utilities/ConvexDecomposition/b2Polygon.h
vendored
Normal file
123
external/Box2D-2.3.1/Contributions/Utilities/ConvexDecomposition/b2Polygon.h
vendored
Normal file
@@ -0,0 +1,123 @@
|
||||
/*
|
||||
* Copyright (c) 2007 Eric Jordan
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef B2_POLYGON_H
|
||||
#define B2_POLYGON_H
|
||||
|
||||
#include "Box2D.h"
|
||||
#include "b2Triangle.h"
|
||||
|
||||
class b2Polygon;
|
||||
|
||||
int32 remainder(int32 x, int32 modulus);
|
||||
int32 TriangulatePolygon(float32* xv, float32* yv, int32 vNum, b2Triangle* results);
|
||||
bool IsEar(int32 i, float32* xv, float32* yv, int32 xvLength); //Not for external use
|
||||
int32 PolygonizeTriangles(b2Triangle* triangulated, int32 triangulatedLength, b2Polygon* polys, int32 polysLength);
|
||||
int32 DecomposeConvex(b2Polygon* p, b2Polygon* results, int32 maxPolys);
|
||||
void DecomposeConvexAndAddTo(b2Polygon* p, b2Body* bd, b2FixtureDef* prototype);
|
||||
b2Polygon ConvexHull(b2Vec2* v, int nVert);
|
||||
b2Polygon ConvexHull(float32* cloudX, float32* cloudY, int32 nVert);
|
||||
void ReversePolygon(float32* x, float32* y, int n);
|
||||
|
||||
b2Polygon TraceEdge(b2Polygon* p); //For use with self-intersecting polygons, finds outline
|
||||
|
||||
class b2Polygon {
|
||||
|
||||
public:
|
||||
const static int32 maxVerticesPerPolygon = b2_maxPolygonVertices;
|
||||
|
||||
float32* x; //vertex arrays
|
||||
float32* y;
|
||||
int32 nVertices;
|
||||
|
||||
float32 area;
|
||||
bool areaIsSet;
|
||||
|
||||
b2Polygon(float32* _x, float32* _y, int32 nVert);
|
||||
b2Polygon(b2Vec2* v, int32 nVert);
|
||||
b2Polygon();
|
||||
~b2Polygon();
|
||||
|
||||
float32 GetArea();
|
||||
|
||||
void MergeParallelEdges(float32 tolerance);
|
||||
b2Vec2* GetVertexVecs();
|
||||
b2Polygon(b2Triangle& t);
|
||||
void Set(const b2Polygon& p);
|
||||
bool IsConvex();
|
||||
bool IsCCW();
|
||||
bool IsUsable(bool printError);
|
||||
bool IsUsable();
|
||||
bool IsSimple();
|
||||
void AddTo(b2FixtureDef& pd);
|
||||
|
||||
b2Polygon* Add(b2Triangle& t);
|
||||
|
||||
void print(){
|
||||
printFormatted();
|
||||
// for (int32 i=0; i<nVertices; ++i){
|
||||
// printf("i: %d, x:%f, y:%f\n",i,x[i],y[i]);
|
||||
// }
|
||||
}
|
||||
|
||||
void printFormatted(){
|
||||
printf("float xv[] = {");
|
||||
for (int32 i=0; i<nVertices; ++i){
|
||||
printf("%ff,",x[i]);
|
||||
}
|
||||
printf("};\nfloat yv[] = {");
|
||||
for (int32 i=0; i<nVertices; ++i){
|
||||
printf("%ff,",y[i]);
|
||||
}
|
||||
printf("};\n");
|
||||
}
|
||||
|
||||
b2Polygon(const b2Polygon& p){
|
||||
nVertices = p.nVertices;
|
||||
area = p.area;
|
||||
areaIsSet = p.areaIsSet;
|
||||
x = new float32[nVertices];
|
||||
y = new float32[nVertices];
|
||||
memcpy(x, p.x, nVertices * sizeof(float32));
|
||||
memcpy(y, p.y, nVertices * sizeof(float32));
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
const int32 MAX_CONNECTED = 32;
|
||||
const float32 COLLAPSE_DIST_SQR = FLT_EPSILON*FLT_EPSILON;//0.1f;//1000*FLT_EPSILON*1000*FLT_EPSILON;
|
||||
|
||||
class b2PolyNode{
|
||||
public:
|
||||
b2Vec2 position;
|
||||
b2PolyNode* connected[MAX_CONNECTED];
|
||||
int32 nConnected;
|
||||
bool visited;
|
||||
|
||||
b2PolyNode(b2Vec2& pos);
|
||||
b2PolyNode();
|
||||
void AddConnection(b2PolyNode& toMe);
|
||||
void RemoveConnection(b2PolyNode& fromMe);
|
||||
void RemoveConnectionByIndex(int32 index);
|
||||
bool IsConnectedTo(b2PolyNode& me);
|
||||
b2PolyNode* GetRightestConnection(b2PolyNode* incoming);
|
||||
b2PolyNode* GetRightestConnection(b2Vec2& incomingDir);
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user