#include #include #include "Client.h" int main(int argc, char *argv[]) { std::cout << "Starting DarkRP2D Client..." << std::endl; if (SDLNet_Init() < 0) { fprintf(stderr, "SDLNet_Init: %s\n", SDLNet_GetError()); exit(EXIT_FAILURE); } bool clientQuit = false; { Client client("127.0.0.1",12000); unsigned int lastTime = SDL_GetTicks(), currentTime, elapsedTime; while (!clientQuit) { currentTime = SDL_GetTicks(); elapsedTime = currentTime - lastTime; lastTime = currentTime; client.update(elapsedTime); } } SDLNet_Quit(); std::cout << "Client closed!" << std::endl; return EXIT_SUCCESS; }