set(SDL2_IMAGE_INCLUDE_DIRS "${CMAKE_CURRENT_LIST_DIR}/include") # Support both 32 and 64 bit builds if (${CMAKE_SIZEOF_VOID_P} MATCHES 8) set(SDL2_IMAGE_LIBRARIES "${CMAKE_CURRENT_LIST_DIR}/lib/x64/SDL2_image.lib") set(SDL2_IMAGE_DLL "${CMAKE_CURRENT_LIST_DIR}/lib/x64/SDL2_image.dll") set(SDL2_PNG_DLL "${CMAKE_CURRENT_LIST_DIR}/lib/x64/libpng16-16.dll") set(SDL2_ZLIB_DLL "${CMAKE_CURRENT_LIST_DIR}/lib/x64/zlib1.dll") else () set(SDL2_IMAGE_LIBRARIES "${CMAKE_CURRENT_LIST_DIR}/lib/x86/SDL2_image.lib") set(SDL2_IMAGE_DLL "${CMAKE_CURRENT_LIST_DIR}/lib/x86/SDL2_image.dll") set(SDL2_PNG_DLL "${CMAKE_CURRENT_LIST_DIR}/lib/x86/libpng16-16.dll") set(SDL2_ZLIB_DLL "${CMAKE_CURRENT_LIST_DIR}/lib/x86/zlib1.dll") endif () string(STRIP "${SDL2_IMAGE_LIBRARIES}" SDL2_IMAGE_LIBRARIES)