cmake_minimum_required(VERSION 3.0) project(DarkRP2D) set (CMAKE_CXX_STANDARD 11) include(ExternalProject) # Download automatically, you can also just copy the conan.cmake file if(NOT EXISTS "${CMAKE_BINARY_DIR}/conan.cmake") message(STATUS "Downloading conan.cmake from https://github.com/conan-io/cmake-conan") file(DOWNLOAD "https://raw.githubusercontent.com/conan-io/cmake-conan/v0.13/conan.cmake" "${CMAKE_BINARY_DIR}/conan.cmake") endif() include(${CMAKE_BINARY_DIR}/conan.cmake) # Launch Conan Install conan_cmake_run(CONANFILE conanfile.txt BASIC_SETUP CMAKE_TARGETS BUILD missing) if(NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE Release) add_definitions(-DNDEBUG) endif(NOT CMAKE_BUILD_TYPE) MESSAGE( STATUS "PROJECT_SOURCE_DIR: " ${PROJECT_SOURCE_DIR} ) MESSAGE( STATUS "DarkRP2D_SOURCE_DIR: " ${DarkRP2D_SOURCE_DIR} ) #Libs find_package(OPENGL REQUIRED) include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake) conan_basic_setup() MESSAGE( STATUS "Conan Libs: " "${CONAN_LIBS}") file(GLOB_RECURSE DarkRP2D_SOURCE_FILES ${DarkRP2D_SOURCE_DIR}/src/*.cpp) if (${CMAKE_BUILD_TYPE} MATCHES "Debug") # Include imgui to build # Exclude if Release endif (${CMAKE_BUILD_TYPE} MATCHES "Debug") add_executable(DarkRP2D ${DarkRP2D_SOURCE_FILES}) target_link_libraries(DarkRP2D ${OPENGL_gl_LIBRARY} ${CONAN_LIBS}) #set (RESOURCE_DIR "${DarkRP2D_SOURCE_DIR}/resources") #add_custom_command( # TARGET ${PROJECT_NAME} POST_BUILD # COMMAND ${CMAKE_COMMAND} -E copy_directory ${RESOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR} # COMMENT "copys resources from ${RESOURCE_DIR} => ${CMAKE_CURRENT_BINARY_DIR}" #)