/* * Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #ifndef B2_TENSORDAMPINGCONTROLLER_H #define B2_TENSORDAMPINGCONTROLLER_H #include "b2Controller.h" class b2TensorDampingControllerDef; /// Applies top down linear damping to the controlled bodies /// The damping is calculated by multiplying velocity by a matrix in local co-ordinates. class b2TensorDampingController : public b2Controller{ public: /// Tensor to use in damping model b2Mat22 T; /*Some examples (matrixes in format (row1; row2) ) (-a 0;0 -a) Standard isotropic damping with strength a (0 a;-a 0) Electron in fixed field - a force at right angles to velocity with proportional magnitude (-a 0;0 -b) Differing x and y damping. Useful e.g. for top-down wheels. */ //By the way, tensor in this case just means matrix, don't let the terminology get you down. /// Set this to a positive number to clamp the maximum amount of damping done. float32 maxTimestep; // Typically one wants maxTimestep to be 1/(max eigenvalue of T), so that damping will never cause something to reverse direction /// @see b2Controller::Step void Step(const b2TimeStep& step); protected: void Destroy(b2BlockAllocator* allocator); private: friend class b2TensorDampingControllerDef; b2TensorDampingController(const b2TensorDampingControllerDef* def); }; /// This class is used to build tensor damping controllers class b2TensorDampingControllerDef : public b2ControllerDef { public: /// Tensor to use in damping model b2Mat22 T; /// Set this to a positive number to clamp the maximum amount of damping done. float32 maxTimestep; /// Sets damping independantly along the x and y axes void SetAxisAligned(float32 xDamping,float32 yDamping); private: b2TensorDampingController* Create(b2BlockAllocator* allocator) const; }; #endif