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DarkRP2D/external/glm-0.9.9-a2/glm/gtx/texture.inl
Julian Nießner f923cc7881 Added VCC build
2018-05-02 15:04:16 +02:00

19 lines
339 B
C++

/// @ref gtx_texture
/// @file glm/gtx/texture.inl
namespace glm
{
template <length_t L, typename T, qualifier Q>
inline T levels(vec<L, T, Q> const& Extent)
{
return glm::log2(compMax(Extent)) + static_cast<T>(1);
}
template <typename T>
inline T levels(T Extent)
{
return vec<1, T, defaultp>(Extent).x;
}
}//namespace glm