Files
DarkRP2D/src/entities/components/Direction.h
2018-05-28 20:20:29 +02:00

11 lines
145 B
C

#ifndef DIRECTION_H
#define DIRECTION_H
struct Direction
{
Direction(float x = 0.0f, float y = 0.0f) : x(x), y(y) {}
float x, y;
};
#endif