Files
DarkRP2D/external/Box2D-2.3.1/Contributions/Tests/BipedTest.h
Julian Nießner d175d433a8 Added Box2D
2018-05-06 12:43:20 +02:00

88 lines
2.2 KiB
C++

/*
* Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
#ifndef BIPED_TEST_H
#define BIPED_TEST_H
#include "Biped.h"
class BipedTest : public Test
{
public:
BipedTest()
{
const float32 k_restitution = 1.4f;
{
b2BodyDef bd;
bd.position.Set(0.0f, 20.0f);
b2Body* body = m_world->CreateBody(&bd);
b2PolygonDef sd;
sd.density = 0.0f;
sd.restitution = k_restitution;
sd.SetAsBox(0.1f, 10.0f, b2Vec2(-10.0f, 0.0f), 0.0f);
body->CreateFixture(&sd);
sd.SetAsBox(0.1f, 10.0f, b2Vec2(10.0f, 0.0f), 0.0f);
body->CreateFixture(&sd);
sd.SetAsBox(0.1f, 10.0f, b2Vec2(0.0f, -10.0f), 0.5f * b2_pi);
body->CreateFixture(&sd);
sd.SetAsBox(0.1f, 10.0f, b2Vec2(0.0f, 10.0f), -0.5f * b2_pi);
body->CreateFixture(&sd);
}
m_biped = new Biped(m_world, b2Vec2(0.0f, 20.0f));
for (int32 i = 0; i < 8; ++i)
{
b2BodyDef bd;
bd.position.Set(5.0f, 20.0f + i);
bd.isBullet = true;
b2Body* body = m_world->CreateBody(&bd);
body->SetLinearVelocity(b2Vec2(0.0f, -100.0f));
body->SetAngularVelocity(RandomFloat(-50.0f, 50.0f));
b2CircleDef sd;
sd.radius = 0.25f;
sd.density = 15.0f;
sd.restitution = k_restitution;
body->CreateFixture(&sd);
body->SetMassFromShapes();
}
}
~BipedTest()
{
delete m_biped;
}
static Test* Create()
{
return new BipedTest;
}
Biped* m_biped;
};
#endif