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DarkRP2D/external/glm-0.9.9-a2/glm/detail/compute_vector_relational.hpp
Julian Nießner f923cc7881 Added VCC build
2018-05-02 15:04:16 +02:00

29 lines
485 B
C++

#pragma once
#include "setup.hpp"
#include <cstring>
#include <limits>
namespace glm{
namespace detail
{
template <typename T, bool isFloat = std::numeric_limits<T>::is_iec559>
struct compute_equal
{
GLM_FUNC_QUALIFIER static bool call(T a, T b)
{
return a == b;
}
};
template <typename T>
struct compute_equal<T, true>
{
GLM_FUNC_QUALIFIER static bool call(T a, T b)
{
return std::memcmp(&a, &b, sizeof(T)) == 0;
}
};
}//namespace detail
}//namespace glm