Files
DarkRP2D/src/Utility.h
Julian Nießner e0ce5983e8 cleanup
2018-05-01 15:19:29 +02:00

14 lines
219 B
C++

#ifndef UTILITY_H
#define UTILITY_H
namespace Utility{
inline void checkOpenGLError() {
GLenum err;
if((err = glGetError()) != GL_NO_ERROR) {
std::cout << "OpenGL Error: " << err << std::endl;
}
}
}
#endif