minor fixes

This commit is contained in:
Julian
2020-01-27 16:14:50 +01:00
parent c10c6d7ad0
commit 4d3065acff
2 changed files with 6 additions and 32 deletions

View File

@@ -143,9 +143,9 @@
//vec3 lightColor = vec3(1.,1.,1.);
//gl_FragColor = vec4(mix(waterColor, vec3(1.,1.,1.),fresnel).xyz, 1.);
//gl_FragColor = vec4(result,1.0);
gl_FragColor = vec4(result,1.0);
//gl_FragColor = vec4(normal,1.0);
gl_FragColor = vec4(displace.x,displace.x,displace.x,1.0); //Show Perlin Noise texture deactivate vertex distrotion before
//gl_FragColor = vec4(displace.x,displace.x,displace.x,1.0); //Show Perlin Noise texture deactivate vertex distrotion before
}
</script>
<script id="default-vs" type="x-shader/x-vertex">