diff --git a/index.html b/index.html
index d31d187..d61910b 100644
--- a/index.html
+++ b/index.html
@@ -92,8 +92,8 @@
uniform sampler2D u_texture;
void main(void) {
- //gl_FragColor = texture2D(u_texture, v_uv);
- gl_FragColor = vec4(0.0,0.0,1.0,1.0);
+ gl_FragColor = texture2D(u_texture, v_uv);
+ //gl_FragColor = vec4(0.0,0.0,1.0,1.0);
}