diff --git a/index.html b/index.html index d31d187..d61910b 100644 --- a/index.html +++ b/index.html @@ -92,8 +92,8 @@ uniform sampler2D u_texture; void main(void) { - //gl_FragColor = texture2D(u_texture, v_uv); - gl_FragColor = vec4(0.0,0.0,1.0,1.0); + gl_FragColor = texture2D(u_texture, v_uv); + //gl_FragColor = vec4(0.0,0.0,1.0,1.0); }