add release build. Use FPS Camera and better input.
This commit is contained in:
11
package.json
11
package.json
@@ -4,8 +4,11 @@
|
||||
"description": "Simulating a ocean with typescript and webgl.",
|
||||
"main": "index.html",
|
||||
"scripts": {
|
||||
"test": "echo \"Error: no test specified\" && exit 1",
|
||||
"build": "tsc && browserify ./build/main.js -o ./build/app.js"
|
||||
"livedev": "concurrently --kill-others \"npm-watch\"",
|
||||
"build:release": "tsc && browserify ./build/main.js | uglifyjs > ./build/app.js",
|
||||
"build:debug": "tsc && browserify --debug ./build/main.js -o ./build/app.js",
|
||||
"build:tsc": "tsc",
|
||||
"test": "echo \"Error: no test specified\" && exit 1"
|
||||
},
|
||||
"keywords": [
|
||||
"webgl",
|
||||
@@ -20,7 +23,9 @@
|
||||
"devDependencies": {
|
||||
"@types/gl-matrix": "^2.4.5",
|
||||
"browserify": "^16.5.0",
|
||||
"typescript": "^3.7.5"
|
||||
"concurrently": "^5.1.0",
|
||||
"typescript": "^3.7.5",
|
||||
"uglifyjs": "^2.4.11"
|
||||
},
|
||||
"dependencies": {
|
||||
"gl-matrix": "^3.1.0"
|
||||
|
||||
Reference in New Issue
Block a user