Hello World rotating grid

This commit is contained in:
Julian
2020-01-24 17:33:16 +01:00
parent a79d670999
commit afe2edc8e1
3 changed files with 1297 additions and 24 deletions

View File

@@ -88,23 +88,17 @@
<script id="default-fs" type="x-shader/x-fragment">
precision mediump float;
varying vec2 v_uv;
uniform sampler2D u_texture;
void main(void) {
gl_FragColor = texture2D(u_texture, v_uv);
//gl_FragColor = vec4(0.0,0.0,1.0,1.0);
gl_FragColor = vec4(0.0,0.0,1.0,1.0);
}
</script>
<script id="ndc-vs" type="x-shader/x-vertex">
attribute vec3 positionAttr;
attribute vec2 uv;
varying vec2 v_uv;
uniform mat4 MVP;
void main(void) {
gl_Position = vec4(positionAttr, 1.0);
v_uv = uv;
gl_Position = MVP * vec4(positionAttr, 1.0);
}
</script>
</header>