diff --git a/index.html b/index.html
index d4ad1d9..2e9be65 100644
--- a/index.html
+++ b/index.html
@@ -359,7 +359,7 @@
🌊 Ocean Controls
Camera Mode: C (FPS/Orbital)
- Current: FPS
+ Current: Orbital
Rendering:
diff --git a/src/main.ts b/src/main.ts
index 7c594da..b524015 100644
--- a/src/main.ts
+++ b/src/main.ts
@@ -152,9 +152,9 @@ var skybox: Skybox;
var curRotX = Config.CAMERA_DEFAULT_ROT_X;
var curRotY = Config.CAMERA_DEFAULT_ROT_Y;
/** Camera modes */
-var cameraMode: 'orbital' | 'fps' = 'fps';
-var moveSpeed = 0.15;
-var fastMoveSpeed = 0.4;
+var cameraMode: 'orbital' | 'fps' = 'orbital';
+var moveSpeed = 0.08;
+var fastMoveSpeed = 0.20;
/** Rendering modes */
var wireframeMode = false;
function drawScene() {
@@ -494,7 +494,7 @@ function main() {
// Initialize both cameras
orbitalCamera = new OrbitalCamera();
fpsCamera = new FPSCamera();
- camera = fpsCamera; // Start with FPS camera
+ camera = orbitalCamera; // Start with Orbital camera
console.log('Cameras initialized - Press C to toggle between FPS and Orbital modes');