diff --git a/index.html b/index.html index d4ad1d9..2e9be65 100644 --- a/index.html +++ b/index.html @@ -359,7 +359,7 @@

🌊 Ocean Controls

Camera Mode: C (FPS/Orbital)
- Current: FPS + Current: Orbital
Rendering:
diff --git a/src/main.ts b/src/main.ts index 7c594da..b524015 100644 --- a/src/main.ts +++ b/src/main.ts @@ -152,9 +152,9 @@ var skybox: Skybox; var curRotX = Config.CAMERA_DEFAULT_ROT_X; var curRotY = Config.CAMERA_DEFAULT_ROT_Y; /** Camera modes */ -var cameraMode: 'orbital' | 'fps' = 'fps'; -var moveSpeed = 0.15; -var fastMoveSpeed = 0.4; +var cameraMode: 'orbital' | 'fps' = 'orbital'; +var moveSpeed = 0.08; +var fastMoveSpeed = 0.20; /** Rendering modes */ var wireframeMode = false; function drawScene() { @@ -494,7 +494,7 @@ function main() { // Initialize both cameras orbitalCamera = new OrbitalCamera(); fpsCamera = new FPSCamera(); - camera = fpsCamera; // Start with FPS camera + camera = orbitalCamera; // Start with Orbital camera console.log('Cameras initialized - Press C to toggle between FPS and Orbital modes');