{ "name": "web-ocean", "version": "0.0.1", "description": "Simulating a ocean with typescript and webgl.", "main": "index.html", "scripts": { "livedev": "concurrently --kill-others \"npm-watch\"", "build:release": "tsc && browserify ./build/main.js | uglifyjs > ./build/app.js", "build:debug": "tsc && browserify --debug ./build/main.js -o ./build/app.js", "build:tsc": "tsc", "test": "echo \"Error: no test specified\" && exit 1" }, "keywords": [ "webgl", "typescript", "simulation", "ocean", "water", "waves" ], "author": "Julian Niessner", "license": "ISC", "devDependencies": { "@types/gl-matrix": "^2.4.5", "browserify": "^16.5.0", "concurrently": "^5.1.0", "typescript": "^3.7.5", "uglifyjs": "^2.4.11" }, "dependencies": { "gl-matrix": "^3.1.0" } }