Files
WebOcean/src
Gulum 260c6e7bc0 feat: Implement WebGPU context manager and shaders for ocean rendering
- Added WebGPUContext class to manage WebGPU initialization and resource creation.
- Created main_webgl.ts for WebGL rendering setup and scene management.
- Introduced WGSL shaders for Perlin noise generation and ocean rendering.
- Implemented vertex and fragment shaders for ocean surface displacement and lighting effects.
- Enhanced camera controls and rendering logic for improved user experience.
2026-02-06 21:12:49 +01:00
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2026-02-04 22:41:53 +01:00
2026-01-31 21:25:25 +01:00
2026-02-04 22:41:53 +01:00
2026-02-04 22:41:53 +01:00
2026-01-31 21:25:25 +01:00