Entityx usage and fixed release types
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11
src/entities/components/Direction.h
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11
src/entities/components/Direction.h
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#ifndef DIRECTION_H
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#define DIRECTION_H
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struct Direction
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{
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Direction(float x = 0.0f, float y = 0.0f) : x(x), y(y) {}
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float x, y;
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};
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#endif
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