Entityx usage and fixed release types

This commit is contained in:
Julian Nießner
2018-05-28 20:20:29 +02:00
parent fc1d615f91
commit 247eda236d
14 changed files with 142 additions and 19 deletions

View File

@@ -8,6 +8,8 @@
#include "../Camera.h"
#include "../input/InputHandler.h"
#include <entityx/entityx.h>
class GameScreen : public Screen
{
public:
@@ -16,8 +18,8 @@ class GameScreen : public Screen
virtual void hide() override;
virtual void pause() override;
virtual void render() override;
virtual void update() override;
virtual void render(unsigned int delta) override;
virtual void update(unsigned int delta) override;
virtual void resize() override;
virtual void resume() override;
virtual void show() override;
@@ -31,6 +33,9 @@ class GameScreen : public Screen
InputHandler *inputHandler;
OrtographicCamera *camera;
Mesh *obj;
//Part of the class
entityx::EntityX ex;
};
#endif