Restructered project and better building
This commit is contained in:
164
dedicated_server/src/Server.cpp
Normal file
164
dedicated_server/src/Server.cpp
Normal file
@@ -0,0 +1,164 @@
|
||||
#include "Server.h"
|
||||
#include "Protocoll.h"
|
||||
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
#include <thread>
|
||||
|
||||
Server::Server(int port) : m_maxClients(constants::MAX_CLIENTS), m_clientConnected{0}
|
||||
{
|
||||
udpSocket = SDLNet_UDP_Open(port);
|
||||
|
||||
if (udpSocket == nullptr)
|
||||
{
|
||||
std::cout << "\tSDLNet_UDP_Open failed : " << SDLNet_GetError() << std::endl;
|
||||
}
|
||||
std::cout << "Server was started and is listening on port: " << port << std::endl;
|
||||
|
||||
//Creating ConnectionAccepted packet!
|
||||
// Allocate udp packet with 512 byte size
|
||||
connectionAccepted = SDLNet_AllocPacket(512);
|
||||
|
||||
if (connectionAccepted == nullptr)
|
||||
{
|
||||
std::cout << "\tSDLNet_AllocPacket failed : " << SDLNet_GetError() << std::endl;
|
||||
}
|
||||
ConnectionAccepted conAcc = ConnectionAccepted();
|
||||
memcpy(connectionAccepted->data, &conAcc, sizeof(ConnectionAccepted));
|
||||
connectionAccepted->len = sizeof(ConnectionAccepted);
|
||||
|
||||
connectionDenied = SDLNet_AllocPacket(512);
|
||||
|
||||
if (connectionDenied == nullptr)
|
||||
{
|
||||
std::cout << "\tSDLNet_AllocPacket failed : " << SDLNet_GetError() << std::endl;
|
||||
}
|
||||
ConnectionDenied conDen = ConnectionDenied();
|
||||
memcpy(connectionDenied->data, &conDen, sizeof(ConnectionDenied));
|
||||
connectionDenied->len = sizeof(ConnectionDenied);
|
||||
|
||||
//Creating receiver packet!
|
||||
receivedPacket = SDLNet_AllocPacket(512);
|
||||
|
||||
if (receivedPacket == nullptr)
|
||||
{
|
||||
std::cout << "\tSDLNet_AllocPacket failed : " << SDLNet_GetError() << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
int Server::FindFreeClientIndex() const
|
||||
{
|
||||
for (int i = 0; i < m_maxClients; ++i)
|
||||
{
|
||||
if (!m_clientConnected[i])
|
||||
return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
int Server::FindExistingClientIndex(const IPaddress &ip) const
|
||||
{
|
||||
for (int i = 0; i < m_maxClients; ++i)
|
||||
{
|
||||
if (m_clientConnected[i] && m_clients[i].host == ip.host && m_clients[i].port == ip.port)
|
||||
return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool Server::IsClientConnected(int clientIndex) const
|
||||
{
|
||||
return m_clientConnected[clientIndex];
|
||||
}
|
||||
|
||||
const IPaddress &Server::GetClientAddress(int clientIndex) const
|
||||
{
|
||||
return m_clients[clientIndex];
|
||||
}
|
||||
|
||||
void Server::update(unsigned int delta)
|
||||
{
|
||||
//Receive packages
|
||||
if (SDLNet_UDP_Recv(udpSocket, receivedPacket))
|
||||
{
|
||||
switch (*(receivedPacket->data))
|
||||
{
|
||||
case CONNECTION_REQUEST:
|
||||
std::cout << "Connection request package received\n";
|
||||
int freeIndex;
|
||||
if ((freeIndex = this->FindFreeClientIndex()) == -1)
|
||||
{
|
||||
std::cout << "Connection denied because server full" << std::endl;
|
||||
//Send Connection denied
|
||||
this->sendConnectionDenied(receivedPacket->address);
|
||||
break;
|
||||
}
|
||||
std::cout << "Free index found: " << freeIndex << std::endl;
|
||||
int indexOfExistingClient;
|
||||
if ((indexOfExistingClient = FindExistingClientIndex(receivedPacket->address)) == -1)
|
||||
{
|
||||
std::cout << "Client doesent exist create new" << std::endl;
|
||||
m_clients[freeIndex] = receivedPacket->address;
|
||||
m_clientConnected[freeIndex] = true;
|
||||
//Send connection accepted with index
|
||||
this->sendConnectionAccepted(receivedPacket->address, freeIndex);
|
||||
m_numConnectedClients++;
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
std::cout << "Client exist sending accepted" << std::endl;
|
||||
//Send connection accepted with index
|
||||
this->sendConnectionAccepted(receivedPacket->address, indexOfExistingClient);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//Wait 10 sec
|
||||
using namespace std::chrono_literals;
|
||||
std::this_thread::sleep_for(1s);
|
||||
|
||||
//Send data
|
||||
/*for(auto &value: clients) {
|
||||
value.send(this->udpSocket,*helloWorldPacket);
|
||||
}
|
||||
std::cout << "Data was send!!" << std::endl;*/
|
||||
}
|
||||
|
||||
bool Server::sendPacket(UDPpacket &packet)
|
||||
{
|
||||
// Send
|
||||
// SDLNet_UDP_Send returns number of packets sent. 0 means error
|
||||
if (SDLNet_UDP_Send(this->udpSocket, -1, &packet) == 0)
|
||||
{
|
||||
std::cout << "\tSDLNet_UDP_Send failed : " << SDLNet_GetError() << "\n"
|
||||
<< "==========================================================================================================\n";
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Server::sendConnectionDenied(IPaddress dest)
|
||||
{
|
||||
this->connectionDenied->address.host = dest.host;
|
||||
this->connectionDenied->address.port = dest.port;
|
||||
return this->sendPacket(*connectionDenied);
|
||||
}
|
||||
|
||||
bool Server::sendConnectionAccepted(IPaddress dest, int index)
|
||||
{
|
||||
this->connectionAccepted->address.host = dest.host;
|
||||
this->connectionAccepted->address.port = dest.port;
|
||||
((ConnectionAccepted *) connectionAccepted->data)->index = index;
|
||||
return this->sendPacket(*connectionAccepted);
|
||||
}
|
||||
|
||||
Server::~Server()
|
||||
{
|
||||
SDLNet_FreePacket(receivedPacket);
|
||||
SDLNet_FreePacket(connectionAccepted);
|
||||
SDLNet_UDP_Close(udpSocket);
|
||||
}
|
||||
Reference in New Issue
Block a user