Restructered project and better building

This commit is contained in:
Julian Nießner
2019-01-13 13:01:22 +01:00
parent e0b8242dcc
commit 3de9a77a3e
52 changed files with 573 additions and 13 deletions

View File

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#version 300 es
layout (location = 0) in vec4 vertex; // <vec2 pos, vec2 tex>
out vec2 TexCoords;
uniform mat4 projection;
void main() {
gl_Position = projection * vec4(vertex.xy,0.0,1.0);
TexCoords = vertex.zw;
}