Commit Graph

65 Commits

Author SHA1 Message Date
Julian Nießner
2397292405 Added build types 2018-05-08 12:03:07 +02:00
Julian Nießner
1a6966f03a Added Rendrerer class and camera optimization 2018-05-08 11:43:47 +02:00
Julian Nießner
d9eb21a3e8 Implemented Gamequit function 2018-05-07 17:14:29 +02:00
Julian Nießner
735f775d89 Added infos to camera 2018-05-07 17:10:39 +02:00
Julian Nießner
20c180acd8 Added Internal GameInformations 2018-05-07 17:09:34 +02:00
Julian Nießner
51eff2d983 Added camera operations and better input handling 2018-05-07 16:58:15 +02:00
Julian Nießner
1039a0fdb6 Turned mesh 2018-05-06 17:56:53 +02:00
Julian Nießner
4075328a5d Merge branch 'master' of https://bitbucket.org/Gulum/darkrp2d 2018-05-06 17:35:27 +02:00
Julian Nießner
7d616b6ce0 Meshes can display textures 2018-05-06 17:35:07 +02:00
Julian Nießner
aa9b1a1949 Renamed GameObject to Mesh 2018-05-06 14:21:37 +02:00
Gulum
0630995294 Merged Asset into master 2018-05-06 14:01:23 +02:00
Julian Nießner
661415b48f reordedered structure 2018-05-06 13:59:37 +02:00
Julian Nießner
b87943ca0d Renamed gamefiles 2018-05-06 12:51:31 +02:00
Julian Nießner
d175d433a8 Added Box2D 2018-05-06 12:43:20 +02:00
Julian Nießner
cb5469bb89 Added vscode to ignore 2018-05-04 23:59:32 +02:00
Julian Nießner
4d07e92b29 Added shaders and assets in temp folder 2018-05-02 15:09:11 +02:00
Julian Nießner
f923cc7881 Added VCC build 2018-05-02 15:04:16 +02:00
Julian Nießner
72873931b6 ignore vs folders 2018-05-01 15:29:04 +02:00
Julian Nießner
6c640ab1ab more cleanup 2018-05-01 15:27:41 +02:00
Julian Nießner
e0ce5983e8 cleanup 2018-05-01 15:19:29 +02:00
Gulum
515fe8a109 README.md edited online with Bitbucket 2017-11-03 11:52:13 +00:00
Gulum
683770a642 README.md edited online with Bitbucket 2017-11-03 11:51:30 +00:00
Gulum
52c56139a2 README.md created online with Bitbucket 2017-11-03 11:47:05 +00:00
Gulum
6f68ac7db5 Added Entityx logic (Movement|Render|Destruct) 2017-11-01 13:30:08 +01:00
Philipp Bienossek
2be4a2c775 Added Heart and half heart 2017-10-26 17:38:49 +02:00
Philipp Bienossek
1efc3fcd28 Added Heal animation, Added Heart 2017-10-26 17:38:07 +02:00
Gulum
70857cb258 Added inputSystem 2017-10-24 15:58:03 +02:00
Philipp Bienossek
50934b538b Added Heart, Grass 2017-10-24 11:39:07 +02:00
Philipp Bienossek
a9edb4bfe2 Added Knife 2017-10-24 11:22:21 +02:00
Philipp Bienossek
2c7fbcfe48 Added Shotgun 2017-10-24 11:18:04 +02:00
Philipp Bienossek
bff95d1ec6 Added ak 47 2017-10-24 11:14:28 +02:00
Philipp Bienossek
0a1a87ce6c Added Rock 128x128 and tree 128x128 2017-10-24 11:01:13 +02:00
Philipp Bienossek
c74c882ed4 Added doors, menschen skizze, tree 2017-10-24 10:55:43 +02:00
Gulum
eb5c1e4ec3 First test rendering / skelton Game Loop / utility Textureloader 2017-10-24 09:26:44 +02:00
Philipp Bienossek
7007779f89 änderung pistole 16x16 2017-10-23 19:49:44 +02:00
Philipp Bienossek
72a2c7e830 Added pistel 16x16 2017-10-23 19:13:14 +02:00
Gulum
552e4dd0cb Merge branch 'master' of https://bitbucket.org/Gulum/darkrp2d 2017-10-23 18:52:58 +02:00
Gulum
9130a45795 Some c++ testing 2017-10-23 18:52:24 +02:00
Philipp Bienossek
7f7f10dc5d Added police officer 32x32 2017-10-23 18:50:36 +02:00
Philipp Bienossek
4ae759a8aa Added Finish wood_wall 2017-10-22 15:27:09 +02:00
Philipp Bienossek
9078366b9a Merge branch 'master' of https://bitbucket.org/Gulum/darkrp2d 2017-10-22 15:05:18 +02:00
Philipp Bienossek
0fd5ea6070 Added finish Rock 2017-10-22 15:05:05 +02:00
Gulum
9676c44ef2 Added std libs 2017-10-22 14:53:51 +02:00
Gulum
ac45f1f944 Added librarys and test application 2017-10-22 14:26:55 +02:00
Gulum
7e0c0d8a6c Added gitignore 2017-10-22 14:00:41 +02:00
Gulum
7b0de6eb1a Changed to C++ 2017-10-22 13:56:12 +02:00
Gulum
2de4a18bc7 bushnr2 eddited Rock 2017-10-22 13:51:09 +02:00
Philipp Bienossek
55734886f6 added Rock 2017-10-22 13:40:08 +02:00
Philipp Bienossek
bf2d5d42aa Added skizze Rock 2017-10-22 12:47:02 +02:00
Philipp Bienossek
8371330482 Added katkus 2 2017-10-22 12:16:00 +02:00