Commit Graph

  • 8d99108333 current changes master Julian 2021-05-21 14:07:53 +02:00
  • 945a6a8eea Readded resource move Julian Nießner 2019-01-22 19:30:10 +01:00
  • 4183d47ab6 Moved Imgui to conan dependency management Julian Nießner 2019-01-22 18:53:20 +01:00
  • 48ee855bc9 Moved Dependency System to Conan Julian Nießner 2019-01-22 18:21:57 +01:00
  • 8160b13872 removed testclient Julian Nießner 2019-01-13 22:05:15 +01:00
  • 538c25f434 removed dedicated server Julian Nießner 2019-01-13 22:02:46 +01:00
  • 0175347805 Added externals with lower case Julian Nießner 2019-01-13 21:57:39 +01:00
  • 43956bd037 removed external Julian Nießner 2019-01-13 21:56:39 +01:00
  • cc5f2472c8 Update .gitmodules Julian 2019-01-13 21:41:24 +01:00
  • ce2eb3e615 Added externals as submodule Julian Nießner 2019-01-13 21:38:12 +01:00
  • 3856b27ea8 removed externals Julian Nießner 2019-01-13 21:33:42 +01:00
  • 3de9a77a3e Restructered project and better building Julian Nießner 2019-01-13 13:01:22 +01:00
  • e0b8242dcc Merge branch 'master' of https://bitbucket.org/Gulum/darkrp2d Julian Nießner 2018-12-13 19:21:47 +01:00
  • efd1329cd9 README.md edited online with Bitbucket Gulum 2018-06-05 10:02:42 +00:00
  • 55a7a97955 Skeleton DarkRPServer Julian Nießner 2018-05-31 13:42:25 +02:00
  • 247eda236d Entityx usage and fixed release types Julian Nießner 2018-05-28 20:20:29 +02:00
  • fc1d615f91 Removed unused imports Julian Nießner 2018-05-26 11:24:16 +02:00
  • 3c0e9e1b7c Class Hints Julian Nießner 2018-05-26 11:21:52 +02:00
  • 9ffdf66bd0 Formatted classes Julian Nießner 2018-05-26 11:14:12 +02:00
  • ae5fa3f2aa Some test inputs and commentarys Julian Nießner 2018-05-25 12:13:06 +02:00
  • 3169790299 OpenGL error output in debug window + highdpi mode test Julian Nießner 2018-05-24 16:09:13 +02:00
  • d07c36a4f7 Added Screens Julian Nießner 2018-05-11 10:48:06 +02:00
  • c7426bf24b Restructered Folders and Added Screens to the Game Julian Nießner 2018-05-11 10:11:06 +02:00
  • 9083487ac9 Added Entityx to project Julian Nießner 2018-05-10 23:36:35 +02:00
  • 50fe9dbe02 Added MipMap to Texture and proper opengl debug info Julian Nießner 2018-05-10 23:16:23 +02:00
  • 47a47a15a4 Added IMGUI for debugging Julian Nießner 2018-05-08 19:33:11 +02:00
  • 2397292405 Added build types Julian Nießner 2018-05-08 12:03:07 +02:00
  • 1a6966f03a Added Rendrerer class and camera optimization Julian Nießner 2018-05-08 11:43:47 +02:00
  • d9eb21a3e8 Implemented Gamequit function Julian Nießner 2018-05-07 17:14:29 +02:00
  • 735f775d89 Added infos to camera Julian Nießner 2018-05-07 17:10:39 +02:00
  • 20c180acd8 Added Internal GameInformations Julian Nießner 2018-05-07 17:09:34 +02:00
  • 51eff2d983 Added camera operations and better input handling Julian Nießner 2018-05-07 16:58:15 +02:00
  • 1039a0fdb6 Turned mesh Julian Nießner 2018-05-06 17:56:53 +02:00
  • 4075328a5d Merge branch 'master' of https://bitbucket.org/Gulum/darkrp2d Julian Nießner 2018-05-06 17:35:27 +02:00
  • 7d616b6ce0 Meshes can display textures Julian Nießner 2018-05-06 17:35:07 +02:00
  • aa9b1a1949 Renamed GameObject to Mesh Julian Nießner 2018-05-06 14:21:37 +02:00
  • 0630995294 Merged Asset into master Gulum 2018-05-06 14:01:23 +02:00
  • 661415b48f reordedered structure Julian Nießner 2018-05-06 13:59:37 +02:00
  • b87943ca0d Renamed gamefiles Julian Nießner 2018-05-06 12:51:31 +02:00
  • d175d433a8 Added Box2D Julian Nießner 2018-05-06 12:43:20 +02:00
  • cb5469bb89 Added vscode to ignore Julian Nießner 2018-05-04 23:59:32 +02:00
  • 4d07e92b29 Added shaders and assets in temp folder Julian Nießner 2018-05-02 15:09:11 +02:00
  • f923cc7881 Added VCC build Julian Nießner 2018-05-02 15:04:16 +02:00
  • 72873931b6 ignore vs folders Julian Nießner 2018-05-01 15:29:04 +02:00
  • 6c640ab1ab more cleanup Julian Nießner 2018-05-01 15:27:41 +02:00
  • e0ce5983e8 cleanup Julian Nießner 2018-05-01 15:19:29 +02:00
  • 515fe8a109 README.md edited online with Bitbucket Gulum 2017-11-03 11:52:13 +00:00
  • 683770a642 README.md edited online with Bitbucket Gulum 2017-11-03 11:51:30 +00:00
  • 52c56139a2 README.md created online with Bitbucket Gulum 2017-11-03 11:47:05 +00:00
  • 6f68ac7db5 Added Entityx logic (Movement|Render|Destruct) Gulum 2017-11-01 13:30:08 +01:00
  • 2be4a2c775 Added Heart and half heart Philipp Bienossek 2017-10-26 17:38:49 +02:00
  • 1efc3fcd28 Added Heal animation, Added Heart Philipp Bienossek 2017-10-26 17:38:07 +02:00
  • 70857cb258 Added inputSystem Gulum 2017-10-24 15:58:03 +02:00
  • 50934b538b Added Heart, Grass Philipp Bienossek 2017-10-24 11:39:07 +02:00
  • a9edb4bfe2 Added Knife Philipp Bienossek 2017-10-24 11:22:21 +02:00
  • 2c7fbcfe48 Added Shotgun Philipp Bienossek 2017-10-24 11:18:04 +02:00
  • bff95d1ec6 Added ak 47 Philipp Bienossek 2017-10-24 11:14:28 +02:00
  • 0a1a87ce6c Added Rock 128x128 and tree 128x128 Philipp Bienossek 2017-10-24 11:01:13 +02:00
  • c74c882ed4 Added doors, menschen skizze, tree Philipp Bienossek 2017-10-24 10:55:43 +02:00
  • eb5c1e4ec3 First test rendering / skelton Game Loop / utility Textureloader Gulum 2017-10-24 09:26:44 +02:00
  • 7007779f89 änderung pistole 16x16 Philipp Bienossek 2017-10-23 19:49:44 +02:00
  • 72a2c7e830 Added pistel 16x16 Philipp Bienossek 2017-10-23 19:13:14 +02:00
  • 552e4dd0cb Merge branch 'master' of https://bitbucket.org/Gulum/darkrp2d Gulum 2017-10-23 18:52:58 +02:00
  • 9130a45795 Some c++ testing Gulum 2017-10-23 18:52:24 +02:00
  • 7f7f10dc5d Added police officer 32x32 Philipp Bienossek 2017-10-23 18:50:36 +02:00
  • 4ae759a8aa Added Finish wood_wall Philipp Bienossek 2017-10-22 15:27:09 +02:00
  • 9078366b9a Merge branch 'master' of https://bitbucket.org/Gulum/darkrp2d Philipp Bienossek 2017-10-22 15:05:18 +02:00
  • 0fd5ea6070 Added finish Rock Philipp Bienossek 2017-10-22 15:05:05 +02:00
  • 9676c44ef2 Added std libs Gulum 2017-10-22 14:53:51 +02:00
  • ac45f1f944 Added librarys and test application Gulum 2017-10-22 14:26:55 +02:00
  • 7e0c0d8a6c Added gitignore Gulum 2017-10-22 14:00:41 +02:00
  • 7b0de6eb1a Changed to C++ Gulum 2017-10-22 13:56:12 +02:00
  • 2de4a18bc7 bushnr2 eddited Rock Gulum 2017-10-22 13:51:09 +02:00
  • 55734886f6 added Rock Philipp Bienossek 2017-10-22 13:40:08 +02:00
  • bf2d5d42aa Added skizze Rock Philipp Bienossek 2017-10-22 12:47:02 +02:00
  • 8371330482 Added katkus 2 Philipp Bienossek 2017-10-22 12:16:00 +02:00
  • bb1f0d23ee Added kaktus 1 Philipp Bienossek 2017-10-22 12:04:08 +02:00
  • d4774f9658 Added Tree Philipp Bienossek 2017-10-20 20:50:55 +02:00
  • cfb98fa5de Added barrel,tree and bush Philipp Bienossek 2017-10-20 20:06:19 +02:00
  • 81bf4eaec6 DRY Gulum 2017-10-19 01:32:47 +02:00
  • f650bea7ad Implemented render Prediction Gulum 2017-10-19 01:28:40 +02:00
  • 18c3ce89b5 linux test Gulum 2017-10-18 21:55:13 +02:00
  • 2558bf8258 test Gulum 2017-10-18 21:07:58 +02:00
  • 722f594633 Implemented moving Character Gulum 2017-10-18 01:38:21 +02:00
  • ffb5a784d6 updated police officer asset Gulum 2017-10-16 18:11:51 +02:00
  • af35870889 Sync Gulum 2017-10-16 18:06:04 +02:00
  • c8f02936b8 Added police sprite Gulum 2017-10-16 18:02:40 +02:00
  • 59fcf074f6 GameLoop and some skeleton classes Gulum 2017-10-16 15:15:32 +02:00
  • 5c16b98c1e Added desert Tile Gulum 2017-10-14 04:05:38 +02:00
  • 5041c18a20 added SetScreen test Gulum 2017-10-14 04:02:39 +02:00
  • 9e81340ef8 initial project Gulum 2017-10-13 18:55:50 +02:00