Julian Nießner
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7d616b6ce0
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Meshes can display textures
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2018-05-06 17:35:07 +02:00 |
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Julian Nießner
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aa9b1a1949
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Renamed GameObject to Mesh
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2018-05-06 14:21:37 +02:00 |
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Julian Nießner
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b87943ca0d
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Renamed gamefiles
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2018-05-06 12:51:31 +02:00 |
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Julian Nießner
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e0ce5983e8
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cleanup
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2018-05-01 15:19:29 +02:00 |
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Gulum
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6f68ac7db5
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Added Entityx logic (Movement|Render|Destruct)
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2017-11-01 13:30:08 +01:00 |
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Gulum
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70857cb258
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Added inputSystem
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2017-10-24 15:58:03 +02:00 |
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Gulum
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eb5c1e4ec3
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First test rendering / skelton Game Loop / utility Textureloader
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2017-10-24 09:26:44 +02:00 |
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Gulum
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9130a45795
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Some c++ testing
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2017-10-23 18:52:24 +02:00 |
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Gulum
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ac45f1f944
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Added librarys and test application
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2017-10-22 14:26:55 +02:00 |
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Gulum
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7b0de6eb1a
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Changed to C++
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2017-10-22 13:56:12 +02:00 |
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