Commit Graph

14 Commits

Author SHA1 Message Date
Julian Nießner
9ffdf66bd0 Formatted classes 2018-05-26 11:14:12 +02:00
Julian Nießner
ae5fa3f2aa Some test inputs and commentarys 2018-05-25 12:13:06 +02:00
Julian Nießner
3169790299 OpenGL error output in debug window + highdpi mode test 2018-05-24 16:09:13 +02:00
Julian Nießner
50fe9dbe02 Added MipMap to Texture and proper opengl debug info 2018-05-10 23:16:23 +02:00
Julian Nießner
47a47a15a4 Added IMGUI for debugging 2018-05-08 19:33:11 +02:00
Julian Nießner
d9eb21a3e8 Implemented Gamequit function 2018-05-07 17:14:29 +02:00
Julian Nießner
20c180acd8 Added Internal GameInformations 2018-05-07 17:09:34 +02:00
Julian Nießner
51eff2d983 Added camera operations and better input handling 2018-05-07 16:58:15 +02:00
Julian Nießner
b87943ca0d Renamed gamefiles 2018-05-06 12:51:31 +02:00
Julian Nießner
e0ce5983e8 cleanup 2018-05-01 15:19:29 +02:00
Gulum
6f68ac7db5 Added Entityx logic (Movement|Render|Destruct) 2017-11-01 13:30:08 +01:00
Gulum
70857cb258 Added inputSystem 2017-10-24 15:58:03 +02:00
Gulum
eb5c1e4ec3 First test rendering / skelton Game Loop / utility Textureloader 2017-10-24 09:26:44 +02:00
Gulum
9130a45795 Some c++ testing 2017-10-23 18:52:24 +02:00