92 lines
2.0 KiB
C++
92 lines
2.0 KiB
C++
/*
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* Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef PYRAMID_STATIC_EDGES_H
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#define PYRAMID_STATIC_EDGES_H
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class PyramidStaticEdges : public Test
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{
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public:
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PyramidStaticEdges()
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{
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{
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float32 coords[] =
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{
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50.0f,0.0f,
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-50.0f,0.0f
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};
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b2Vec2 verts[2];
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for (int32 i = 0; i < 2; i++)
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{
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verts[i].Set(coords[i*2], coords[i*2 + 1]);
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}
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b2BodyDef bd;
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bd.position.Set( 0.0f, 0.0f );
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b2Body* body = m_world->CreateBody(&bd);
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b2EdgeDef edgeDef;
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edgeDef.vertex1 = verts[0];
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edgeDef.vertex2 = verts[1];
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body->CreateFixture(&edgeDef);
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//body->SetMassFromShapes();
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}
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{
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b2PolygonDef sd;
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float32 a = 0.5f;
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sd.SetAsBox(a, a);
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sd.density = 5.0f;
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b2Vec2 x(-10.0f, 1.0f);
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b2Vec2 y;
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b2Vec2 deltaX(0.5625f, 2.0f);
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b2Vec2 deltaY(1.125f, 0.0f);
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const int32 N = 2;
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for (int32 i = 0; i < N; ++i)
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{
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y = x;
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for (int32 j = i; j < N; ++j)
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{
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b2BodyDef bd;
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bd.position = y;
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b2Body* body = m_world->CreateBody(&bd);
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body->CreateFixture(&sd);
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body->SetMassFromShapes();
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y += deltaY;
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}
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x += deltaX;
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}
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}
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}
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static Test* Create()
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{
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return new PyramidStaticEdges;
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}
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};
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#endif
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