Default Branch

260c6e7bc0 · feat: Implement WebGPU context manager and shaders for ocean rendering · Updated 2026-02-06 20:12:49 +00:00

Branches

3cfe5c0b37 · Add Simplex noise functions and integrate noise-based displacement for enhanced wave detail · Updated 2026-01-31 22:55:56 +00:00    Gulum

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9ffee04185 · Refactor OceanLOD to ProjectedOcean; update grid generation and shader integration for improved horizon projection and clipping · Updated 2026-01-31 22:53:07 +00:00    Gulum

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503435bdf7 · Refactor OceanLOD LOD levels and patch management; implement grid recentering based on camera movement · Updated 2026-01-31 22:21:19 +00:00    Gulum

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7231fd7964 · add release build. Use FPS Camera and better input. · Updated 2020-02-18 17:02:37 +00:00

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