Set default camera mode to Orbital and adjust movement speeds

This commit is contained in:
2026-02-04 22:48:22 +01:00
parent f5186af430
commit bfc3778977
2 changed files with 5 additions and 5 deletions

View File

@@ -359,7 +359,7 @@
<h3>🌊 Ocean Controls</h3>
<div class="control-group">
<strong>Camera Mode:</strong> <span class="key">C</span> (FPS/Orbital)<br>
<span id="current-camera-mode" style="font-size: 12px; color: #aaa;">Current: FPS</span>
<span id="current-camera-mode" style="font-size: 12px; color: #aaa;">Current: Orbital</span>
</div>
<div class="control-group">
<strong>Rendering:</strong><br>

View File

@@ -152,9 +152,9 @@ var skybox: Skybox;
var curRotX = Config.CAMERA_DEFAULT_ROT_X;
var curRotY = Config.CAMERA_DEFAULT_ROT_Y;
/** Camera modes */
var cameraMode: 'orbital' | 'fps' = 'fps';
var moveSpeed = 0.15;
var fastMoveSpeed = 0.4;
var cameraMode: 'orbital' | 'fps' = 'orbital';
var moveSpeed = 0.08;
var fastMoveSpeed = 0.20;
/** Rendering modes */
var wireframeMode = false;
function drawScene() {
@@ -494,7 +494,7 @@ function main() {
// Initialize both cameras
orbitalCamera = new OrbitalCamera();
fpsCamera = new FPSCamera();
camera = fpsCamera; // Start with FPS camera
camera = orbitalCamera; // Start with Orbital camera
console.log('Cameras initialized - Press C to toggle between FPS and Orbital modes');