Julian Nießner
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661415b48f
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reordedered structure
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2018-05-06 13:59:37 +02:00 |
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Julian Nießner
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b87943ca0d
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Renamed gamefiles
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2018-05-06 12:51:31 +02:00 |
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Julian Nießner
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d175d433a8
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Added Box2D
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2018-05-06 12:43:20 +02:00 |
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Julian Nießner
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cb5469bb89
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Added vscode to ignore
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2018-05-04 23:59:32 +02:00 |
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Julian Nießner
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4d07e92b29
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Added shaders and assets in temp folder
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2018-05-02 15:09:11 +02:00 |
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Julian Nießner
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f923cc7881
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Added VCC build
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2018-05-02 15:04:16 +02:00 |
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Julian Nießner
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72873931b6
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ignore vs folders
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2018-05-01 15:29:04 +02:00 |
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Julian Nießner
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6c640ab1ab
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more cleanup
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2018-05-01 15:27:41 +02:00 |
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Julian Nießner
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e0ce5983e8
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cleanup
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2018-05-01 15:19:29 +02:00 |
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Gulum
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515fe8a109
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README.md edited online with Bitbucket
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2017-11-03 11:52:13 +00:00 |
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Gulum
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683770a642
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README.md edited online with Bitbucket
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2017-11-03 11:51:30 +00:00 |
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Gulum
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52c56139a2
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README.md created online with Bitbucket
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2017-11-03 11:47:05 +00:00 |
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Gulum
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6f68ac7db5
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Added Entityx logic (Movement|Render|Destruct)
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2017-11-01 13:30:08 +01:00 |
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Gulum
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70857cb258
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Added inputSystem
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2017-10-24 15:58:03 +02:00 |
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Gulum
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eb5c1e4ec3
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First test rendering / skelton Game Loop / utility Textureloader
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2017-10-24 09:26:44 +02:00 |
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Gulum
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552e4dd0cb
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Merge branch 'master' of https://bitbucket.org/Gulum/darkrp2d
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2017-10-23 18:52:58 +02:00 |
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Gulum
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9130a45795
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Some c++ testing
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2017-10-23 18:52:24 +02:00 |
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Philipp Bienossek
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9078366b9a
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Merge branch 'master' of https://bitbucket.org/Gulum/darkrp2d
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2017-10-22 15:05:18 +02:00 |
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Philipp Bienossek
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0fd5ea6070
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Added finish Rock
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2017-10-22 15:05:05 +02:00 |
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Gulum
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9676c44ef2
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Added std libs
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2017-10-22 14:53:51 +02:00 |
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Gulum
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ac45f1f944
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Added librarys and test application
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2017-10-22 14:26:55 +02:00 |
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Gulum
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7e0c0d8a6c
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Added gitignore
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2017-10-22 14:00:41 +02:00 |
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Gulum
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7b0de6eb1a
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Changed to C++
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2017-10-22 13:56:12 +02:00 |
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Gulum
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2de4a18bc7
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bushnr2 eddited Rock
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2017-10-22 13:51:09 +02:00 |
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Philipp Bienossek
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55734886f6
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added Rock
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2017-10-22 13:40:08 +02:00 |
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Philipp Bienossek
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bf2d5d42aa
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Added skizze Rock
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2017-10-22 12:47:02 +02:00 |
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Philipp Bienossek
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8371330482
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Added katkus 2
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2017-10-22 12:16:00 +02:00 |
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Philipp Bienossek
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bb1f0d23ee
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Added kaktus 1
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2017-10-22 12:04:08 +02:00 |
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Philipp Bienossek
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d4774f9658
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Added Tree
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2017-10-20 20:50:55 +02:00 |
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Philipp Bienossek
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cfb98fa5de
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Added barrel,tree and bush
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2017-10-20 20:06:19 +02:00 |
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Gulum
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81bf4eaec6
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DRY
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2017-10-19 01:32:47 +02:00 |
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Gulum
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f650bea7ad
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Implemented render Prediction
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2017-10-19 01:28:40 +02:00 |
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Gulum
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18c3ce89b5
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linux test
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2017-10-18 21:55:13 +02:00 |
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Gulum
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2558bf8258
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test
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2017-10-18 21:07:58 +02:00 |
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Gulum
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722f594633
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Implemented moving Character
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2017-10-18 01:38:21 +02:00 |
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Gulum
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ffb5a784d6
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updated police officer asset
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2017-10-16 18:11:51 +02:00 |
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Gulum
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af35870889
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Sync
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2017-10-16 18:06:04 +02:00 |
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Gulum
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c8f02936b8
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Added police sprite
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2017-10-16 18:02:40 +02:00 |
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Gulum
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59fcf074f6
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GameLoop and some skeleton classes
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2017-10-16 15:15:32 +02:00 |
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Gulum
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5c16b98c1e
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Added desert Tile
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2017-10-14 04:05:38 +02:00 |
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Gulum
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5041c18a20
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added SetScreen test
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2017-10-14 04:02:39 +02:00 |
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Gulum
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9e81340ef8
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initial project
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2017-10-13 18:55:50 +02:00 |
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