4 Commits

Author SHA1 Message Date
260c6e7bc0 feat: Implement WebGPU context manager and shaders for ocean rendering
- Added WebGPUContext class to manage WebGPU initialization and resource creation.
- Created main_webgl.ts for WebGL rendering setup and scene management.
- Introduced WGSL shaders for Perlin noise generation and ocean rendering.
- Implemented vertex and fragment shaders for ocean surface displacement and lighting effects.
- Enhanced camera controls and rendering logic for improved user experience.
2026-02-06 21:12:49 +01:00
dedcec547d adjustments 2026-01-31 21:25:25 +01:00
0a7dc2f25f Update dependencies and enhance installation instructions in README
- Updated devDependencies in package.json:
  - Upgraded browserify to version 17.0.1
  - Upgraded concurrently to version 9.2.1
  - Upgraded typescript to version 5.9.3
  - Upgraded uglify-js to version 3.19.3
- Updated gl-matrix dependency to version 3.4.4
- Added installation instructions to README
2026-01-31 21:00:12 +01:00
Julian
afe2edc8e1 Hello World rotating grid 2020-01-24 17:33:16 +01:00