Commit Graph

88 Commits

Author SHA1 Message Date
Julian Nießner
48ee855bc9 Moved Dependency System to Conan 2019-01-22 18:21:57 +01:00
Julian Nießner
8160b13872 removed testclient 2019-01-13 22:05:15 +01:00
Julian Nießner
538c25f434 removed dedicated server 2019-01-13 22:02:46 +01:00
Julian Nießner
0175347805 Added externals with lower case 2019-01-13 21:57:39 +01:00
Julian Nießner
43956bd037 removed external 2019-01-13 21:56:39 +01:00
Julian
cc5f2472c8 Update .gitmodules 2019-01-13 21:41:24 +01:00
Julian Nießner
ce2eb3e615 Added externals as submodule 2019-01-13 21:38:12 +01:00
Julian Nießner
3856b27ea8 removed externals 2019-01-13 21:33:42 +01:00
Julian Nießner
3de9a77a3e Restructered project and better building 2019-01-13 13:01:22 +01:00
Julian Nießner
e0b8242dcc Merge branch 'master' of https://bitbucket.org/Gulum/darkrp2d 2018-12-13 19:21:47 +01:00
Gulum
efd1329cd9 README.md edited online with Bitbucket 2018-06-05 10:02:42 +00:00
Julian Nießner
55a7a97955 Skeleton DarkRPServer 2018-05-31 13:42:25 +02:00
Julian Nießner
247eda236d Entityx usage and fixed release types 2018-05-28 20:20:29 +02:00
Julian Nießner
fc1d615f91 Removed unused imports 2018-05-26 11:24:16 +02:00
Julian Nießner
3c0e9e1b7c Class Hints 2018-05-26 11:21:52 +02:00
Julian Nießner
9ffdf66bd0 Formatted classes 2018-05-26 11:14:12 +02:00
Julian Nießner
ae5fa3f2aa Some test inputs and commentarys 2018-05-25 12:13:06 +02:00
Julian Nießner
3169790299 OpenGL error output in debug window + highdpi mode test 2018-05-24 16:09:13 +02:00
Julian Nießner
d07c36a4f7 Added Screens 2018-05-11 10:48:06 +02:00
Julian Nießner
c7426bf24b Restructered Folders and Added Screens to the Game 2018-05-11 10:11:06 +02:00
Julian Nießner
9083487ac9 Added Entityx to project 2018-05-10 23:36:35 +02:00
Julian Nießner
50fe9dbe02 Added MipMap to Texture and proper opengl debug info 2018-05-10 23:16:23 +02:00
Julian Nießner
47a47a15a4 Added IMGUI for debugging 2018-05-08 19:33:11 +02:00
Julian Nießner
2397292405 Added build types 2018-05-08 12:03:07 +02:00
Julian Nießner
1a6966f03a Added Rendrerer class and camera optimization 2018-05-08 11:43:47 +02:00
Julian Nießner
d9eb21a3e8 Implemented Gamequit function 2018-05-07 17:14:29 +02:00
Julian Nießner
735f775d89 Added infos to camera 2018-05-07 17:10:39 +02:00
Julian Nießner
20c180acd8 Added Internal GameInformations 2018-05-07 17:09:34 +02:00
Julian Nießner
51eff2d983 Added camera operations and better input handling 2018-05-07 16:58:15 +02:00
Julian Nießner
1039a0fdb6 Turned mesh 2018-05-06 17:56:53 +02:00
Julian Nießner
4075328a5d Merge branch 'master' of https://bitbucket.org/Gulum/darkrp2d 2018-05-06 17:35:27 +02:00
Julian Nießner
7d616b6ce0 Meshes can display textures 2018-05-06 17:35:07 +02:00
Julian Nießner
aa9b1a1949 Renamed GameObject to Mesh 2018-05-06 14:21:37 +02:00
Gulum
0630995294 Merged Asset into master 2018-05-06 14:01:23 +02:00
Julian Nießner
661415b48f reordedered structure 2018-05-06 13:59:37 +02:00
Julian Nießner
b87943ca0d Renamed gamefiles 2018-05-06 12:51:31 +02:00
Julian Nießner
d175d433a8 Added Box2D 2018-05-06 12:43:20 +02:00
Julian Nießner
cb5469bb89 Added vscode to ignore 2018-05-04 23:59:32 +02:00
Julian Nießner
4d07e92b29 Added shaders and assets in temp folder 2018-05-02 15:09:11 +02:00
Julian Nießner
f923cc7881 Added VCC build 2018-05-02 15:04:16 +02:00
Julian Nießner
72873931b6 ignore vs folders 2018-05-01 15:29:04 +02:00
Julian Nießner
6c640ab1ab more cleanup 2018-05-01 15:27:41 +02:00
Julian Nießner
e0ce5983e8 cleanup 2018-05-01 15:19:29 +02:00
Gulum
515fe8a109 README.md edited online with Bitbucket 2017-11-03 11:52:13 +00:00
Gulum
683770a642 README.md edited online with Bitbucket 2017-11-03 11:51:30 +00:00
Gulum
52c56139a2 README.md created online with Bitbucket 2017-11-03 11:47:05 +00:00
Gulum
6f68ac7db5 Added Entityx logic (Movement|Render|Destruct) 2017-11-01 13:30:08 +01:00
Philipp Bienossek
2be4a2c775 Added Heart and half heart 2017-10-26 17:38:49 +02:00
Philipp Bienossek
1efc3fcd28 Added Heal animation, Added Heart 2017-10-26 17:38:07 +02:00
Gulum
70857cb258 Added inputSystem 2017-10-24 15:58:03 +02:00