Julian
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8d99108333
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current changes
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2021-05-21 14:07:53 +02:00 |
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Julian Nießner
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945a6a8eea
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Readded resource move
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2019-01-22 19:30:10 +01:00 |
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Julian Nießner
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4183d47ab6
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Moved Imgui to conan dependency management
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2019-01-22 18:53:20 +01:00 |
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Julian Nießner
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48ee855bc9
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Moved Dependency System to Conan
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2019-01-22 18:21:57 +01:00 |
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Julian Nießner
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8160b13872
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removed testclient
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2019-01-13 22:05:15 +01:00 |
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Julian Nießner
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538c25f434
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removed dedicated server
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2019-01-13 22:02:46 +01:00 |
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Julian Nießner
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0175347805
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Added externals with lower case
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2019-01-13 21:57:39 +01:00 |
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Julian Nießner
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43956bd037
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removed external
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2019-01-13 21:56:39 +01:00 |
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Julian
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cc5f2472c8
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Update .gitmodules
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2019-01-13 21:41:24 +01:00 |
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Julian Nießner
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ce2eb3e615
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Added externals as submodule
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2019-01-13 21:38:12 +01:00 |
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Julian Nießner
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3856b27ea8
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removed externals
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2019-01-13 21:33:42 +01:00 |
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Julian Nießner
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3de9a77a3e
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Restructered project and better building
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2019-01-13 13:01:22 +01:00 |
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Julian Nießner
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e0b8242dcc
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Merge branch 'master' of https://bitbucket.org/Gulum/darkrp2d
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2018-12-13 19:21:47 +01:00 |
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Gulum
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efd1329cd9
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README.md edited online with Bitbucket
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2018-06-05 10:02:42 +00:00 |
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Julian Nießner
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55a7a97955
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Skeleton DarkRPServer
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2018-05-31 13:42:25 +02:00 |
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Julian Nießner
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247eda236d
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Entityx usage and fixed release types
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2018-05-28 20:20:29 +02:00 |
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Julian Nießner
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fc1d615f91
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Removed unused imports
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2018-05-26 11:24:16 +02:00 |
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Julian Nießner
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3c0e9e1b7c
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Class Hints
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2018-05-26 11:21:52 +02:00 |
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Julian Nießner
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9ffdf66bd0
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Formatted classes
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2018-05-26 11:14:12 +02:00 |
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Julian Nießner
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ae5fa3f2aa
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Some test inputs and commentarys
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2018-05-25 12:13:06 +02:00 |
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Julian Nießner
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3169790299
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OpenGL error output in debug window + highdpi mode test
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2018-05-24 16:09:13 +02:00 |
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Julian Nießner
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d07c36a4f7
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Added Screens
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2018-05-11 10:48:06 +02:00 |
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Julian Nießner
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c7426bf24b
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Restructered Folders and Added Screens to the Game
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2018-05-11 10:11:06 +02:00 |
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Julian Nießner
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9083487ac9
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Added Entityx to project
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2018-05-10 23:36:35 +02:00 |
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Julian Nießner
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50fe9dbe02
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Added MipMap to Texture and proper opengl debug info
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2018-05-10 23:16:23 +02:00 |
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Julian Nießner
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47a47a15a4
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Added IMGUI for debugging
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2018-05-08 19:33:11 +02:00 |
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Julian Nießner
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2397292405
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Added build types
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2018-05-08 12:03:07 +02:00 |
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Julian Nießner
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1a6966f03a
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Added Rendrerer class and camera optimization
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2018-05-08 11:43:47 +02:00 |
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Julian Nießner
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d9eb21a3e8
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Implemented Gamequit function
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2018-05-07 17:14:29 +02:00 |
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Julian Nießner
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735f775d89
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Added infos to camera
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2018-05-07 17:10:39 +02:00 |
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Julian Nießner
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20c180acd8
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Added Internal GameInformations
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2018-05-07 17:09:34 +02:00 |
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Julian Nießner
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51eff2d983
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Added camera operations and better input handling
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2018-05-07 16:58:15 +02:00 |
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Julian Nießner
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1039a0fdb6
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Turned mesh
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2018-05-06 17:56:53 +02:00 |
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Julian Nießner
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4075328a5d
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Merge branch 'master' of https://bitbucket.org/Gulum/darkrp2d
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2018-05-06 17:35:27 +02:00 |
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Julian Nießner
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7d616b6ce0
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Meshes can display textures
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2018-05-06 17:35:07 +02:00 |
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Julian Nießner
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aa9b1a1949
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Renamed GameObject to Mesh
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2018-05-06 14:21:37 +02:00 |
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Gulum
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0630995294
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Merged Asset into master
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2018-05-06 14:01:23 +02:00 |
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Julian Nießner
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661415b48f
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reordedered structure
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2018-05-06 13:59:37 +02:00 |
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Julian Nießner
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b87943ca0d
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Renamed gamefiles
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2018-05-06 12:51:31 +02:00 |
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Julian Nießner
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d175d433a8
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Added Box2D
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2018-05-06 12:43:20 +02:00 |
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Julian Nießner
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cb5469bb89
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Added vscode to ignore
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2018-05-04 23:59:32 +02:00 |
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Julian Nießner
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4d07e92b29
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Added shaders and assets in temp folder
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2018-05-02 15:09:11 +02:00 |
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Julian Nießner
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f923cc7881
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Added VCC build
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2018-05-02 15:04:16 +02:00 |
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Julian Nießner
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72873931b6
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ignore vs folders
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2018-05-01 15:29:04 +02:00 |
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Julian Nießner
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6c640ab1ab
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more cleanup
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2018-05-01 15:27:41 +02:00 |
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Julian Nießner
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e0ce5983e8
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cleanup
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2018-05-01 15:19:29 +02:00 |
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Gulum
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515fe8a109
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README.md edited online with Bitbucket
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2017-11-03 11:52:13 +00:00 |
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Gulum
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683770a642
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README.md edited online with Bitbucket
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2017-11-03 11:51:30 +00:00 |
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Gulum
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52c56139a2
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README.md created online with Bitbucket
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2017-11-03 11:47:05 +00:00 |
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Gulum
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6f68ac7db5
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Added Entityx logic (Movement|Render|Destruct)
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2017-11-01 13:30:08 +01:00 |
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