f5186af430
Add wireframe mode
2026-02-04 22:47:35 +01:00
52c2e1dacd
Add diffrent camera modes
2026-02-04 22:41:53 +01:00
86d6da33d2
Add skybox
2026-02-04 22:34:59 +01:00
dedcec547d
adjustments
2026-01-31 21:25:25 +01:00
0a7dc2f25f
Update dependencies and enhance installation instructions in README
...
- Updated devDependencies in package.json:
- Upgraded browserify to version 17.0.1
- Upgraded concurrently to version 9.2.1
- Upgraded typescript to version 5.9.3
- Upgraded uglify-js to version 3.19.3
- Updated gl-matrix dependency to version 3.4.4
- Added installation instructions to README
2026-01-31 21:00:12 +01:00
Julian
7231fd7964
add release build. Use FPS Camera and better input.
2020-02-18 18:02:37 +01:00
Julian
0fa7230d07
more interesseting sss
2020-01-31 14:43:29 +01:00
Julian
1f8e050bb5
Add sun glitter
2020-01-29 21:23:25 +01:00
Julian
f9408474a2
reduce diffuse component impact
2020-01-29 20:31:01 +01:00
Julian
04dec63162
Add sss (subsurfacescattering)
2020-01-29 20:24:17 +01:00
Julian
6e9f932df8
Better init rotation
2020-01-28 20:23:30 +01:00
Julian
34d6863a4b
brute force specular reflection
2020-01-28 17:08:41 +01:00
Julian
bc3c9bc140
Merge branch 'master' of git.rismer.de:gulum/web-ocean
2020-01-27 17:00:53 +01:00
Julian
8a82c553fe
Scale Surface from NC (Normalized Coordinates) to strechted x.y.Plane * 10.
2020-01-27 16:53:49 +01:00
Julian
4d3065acff
minor fixes
2020-01-27 16:14:50 +01:00
Julian
17fbdb908e
Update .gitlab-ci.yml - Supress dir already exist error
2020-01-27 01:50:34 +01:00
Julian
c10c6d7ad0
Merge branch 'master' of git.rismer.de:gulum/web-ocean
2020-01-27 01:39:17 +01:00
Julian
a6526c28e4
Change render target to 16bit
2020-01-27 01:39:10 +01:00
Julian
294a37cf33
Update .gitlab-ci.yml
2020-01-27 01:02:42 +01:00
Julian
846e4fde02
Update .gitlab-ci.yml
2020-01-27 01:01:02 +01:00
Julian
814dad13e4
Add .gitlab-ci.yml
2020-01-27 01:00:34 +01:00
Julian
03467fc70b
Set texture filtering for perlin Noise to linear for better results
2020-01-26 12:10:31 +01:00
Julian
564a0d43b5
add mouseMovement
2020-01-26 02:18:43 +01:00
Julian
4bb5a4e162
add normal calculation to vertex shader
2020-01-25 19:39:07 +01:00
Julian
119dbd2053
waving grid by perlin noise
2020-01-24 21:51:37 +01:00
Julian
1e0e6466ee
Gridwave test
2020-01-24 18:03:07 +01:00
Julian
1c56f10369
Add gl-matrix dependency
2020-01-24 17:33:37 +01:00
Julian
afe2edc8e1
Hello World rotating grid
2020-01-24 17:33:16 +01:00
Julian
a79d670999
add grid init method
2020-01-24 17:05:02 +01:00
Julian
4015847e72
Add grid genration function
2020-01-24 16:36:58 +01:00
Julian
63a80c908d
perlin noise rendered as a texture.
2020-01-24 13:27:38 +01:00
Julian
54ecea00e2
remove perlin noise. animation loop now with request.
2020-01-24 12:53:09 +01:00
Julian
49b4563fd8
Use real time instead of fixed time steps
2020-01-23 14:34:46 +01:00
Julian
456466156c
print out fps
2020-01-23 14:30:34 +01:00
Julian
b35596fa55
replace triangle with quad
2020-01-23 14:04:30 +01:00
Julian
5a24ae7216
render fake perlin noise waves
2020-01-22 02:20:25 +01:00
Julian
0ae0bb80eb
PerlinNoise Hello World
2020-01-21 20:47:41 +01:00
Julian
1c6a499127
let opengl print an triangle
2020-01-21 20:37:48 +01:00
Julian
8aaf31c114
Remove testpackage
2020-01-21 19:47:41 +01:00
Julian
b1f3564363
Add readme and some hints
2020-01-20 15:17:17 +01:00
Julian
0f3866af79
Add browserify for nodejs dependency management
2020-01-20 15:09:39 +01:00
Julian
2f0ce2c7b4
let GL say Hello World
2020-01-20 12:24:57 +01:00
Julian
cb79eff4d6
fix gitignore
2020-01-19 10:40:51 +01:00
Julian
e62d533630
Add node-modules to gitignore
2020-01-19 10:40:06 +01:00
Julian
8c72e75035
Init commit
2020-01-19 10:22:22 +01:00