Julian
|
8d99108333
|
current changes
|
2021-05-21 14:07:53 +02:00 |
|
Julian Nießner
|
4183d47ab6
|
Moved Imgui to conan dependency management
|
2019-01-22 18:53:20 +01:00 |
|
Julian Nießner
|
3de9a77a3e
|
Restructered project and better building
|
2019-01-13 13:01:22 +01:00 |
|
Julian Nießner
|
55a7a97955
|
Skeleton DarkRPServer
|
2018-05-31 13:42:25 +02:00 |
|
Julian Nießner
|
247eda236d
|
Entityx usage and fixed release types
|
2018-05-28 20:20:29 +02:00 |
|
Julian Nießner
|
fc1d615f91
|
Removed unused imports
|
2018-05-26 11:24:16 +02:00 |
|
Julian Nießner
|
3c0e9e1b7c
|
Class Hints
|
2018-05-26 11:21:52 +02:00 |
|
Julian Nießner
|
9ffdf66bd0
|
Formatted classes
|
2018-05-26 11:14:12 +02:00 |
|
Julian Nießner
|
ae5fa3f2aa
|
Some test inputs and commentarys
|
2018-05-25 12:13:06 +02:00 |
|
Julian Nießner
|
3169790299
|
OpenGL error output in debug window + highdpi mode test
|
2018-05-24 16:09:13 +02:00 |
|
Julian Nießner
|
d07c36a4f7
|
Added Screens
|
2018-05-11 10:48:06 +02:00 |
|
Julian Nießner
|
c7426bf24b
|
Restructered Folders and Added Screens to the Game
|
2018-05-11 10:11:06 +02:00 |
|
Julian Nießner
|
50fe9dbe02
|
Added MipMap to Texture and proper opengl debug info
|
2018-05-10 23:16:23 +02:00 |
|
Julian Nießner
|
47a47a15a4
|
Added IMGUI for debugging
|
2018-05-08 19:33:11 +02:00 |
|
Julian Nießner
|
1a6966f03a
|
Added Rendrerer class and camera optimization
|
2018-05-08 11:43:47 +02:00 |
|
Julian Nießner
|
d9eb21a3e8
|
Implemented Gamequit function
|
2018-05-07 17:14:29 +02:00 |
|
Julian Nießner
|
735f775d89
|
Added infos to camera
|
2018-05-07 17:10:39 +02:00 |
|
Julian Nießner
|
20c180acd8
|
Added Internal GameInformations
|
2018-05-07 17:09:34 +02:00 |
|
Julian Nießner
|
51eff2d983
|
Added camera operations and better input handling
|
2018-05-07 16:58:15 +02:00 |
|
Julian Nießner
|
1039a0fdb6
|
Turned mesh
|
2018-05-06 17:56:53 +02:00 |
|
Julian Nießner
|
7d616b6ce0
|
Meshes can display textures
|
2018-05-06 17:35:07 +02:00 |
|
Julian Nießner
|
aa9b1a1949
|
Renamed GameObject to Mesh
|
2018-05-06 14:21:37 +02:00 |
|
Julian Nießner
|
b87943ca0d
|
Renamed gamefiles
|
2018-05-06 12:51:31 +02:00 |
|
Julian Nießner
|
e0ce5983e8
|
cleanup
|
2018-05-01 15:19:29 +02:00 |
|
Gulum
|
6f68ac7db5
|
Added Entityx logic (Movement|Render|Destruct)
|
2017-11-01 13:30:08 +01:00 |
|
Gulum
|
70857cb258
|
Added inputSystem
|
2017-10-24 15:58:03 +02:00 |
|
Gulum
|
eb5c1e4ec3
|
First test rendering / skelton Game Loop / utility Textureloader
|
2017-10-24 09:26:44 +02:00 |
|
Gulum
|
9130a45795
|
Some c++ testing
|
2017-10-23 18:52:24 +02:00 |
|
Gulum
|
ac45f1f944
|
Added librarys and test application
|
2017-10-22 14:26:55 +02:00 |
|
Gulum
|
7b0de6eb1a
|
Changed to C++
|
2017-10-22 13:56:12 +02:00 |
|